Units stop walking to the target location when the enemy unit dies

@Felizon89 @BarrufetAoc this very much happens to me every game. I haven’t recorded this myself, but here is the similar behavior on stream: Twitch

This happens on a larger scale to, if you target a given unit, and that unit dies, the military that is coming from a distance stops running.

This bug also has a very clear trait, in that the military units don’t just idle, they are still in “running” animation, but are not moving