Firstly thanks to the devs for the awesome patch, jaguar prowl knights are finally good and huaracas can now take down bombards. There are some units however that may have been overlooked and remain irrelevant or just useless so I’d like to highlight some of them so we may see a change in a future patch.
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Aenna - This unit is terrible mainly due to it’s firing animation, it’s impossible to kite with and is currently like a longbow but without the range.
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Cetan Bow - Similarly to the aenna the firing animation makes it very bad, it’s basically just a poor mans jungle bowman. I’m aware both of these units have faster fire rate at 1.5 but kiting is so important in this game that the end result is they both perform poorly in most situations.
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Flamethrower - This unit has a lot of upgrades and it got lowered to 3 population in this patch, unfortunately none of that helps when it can be kited by a musketeer. These are expensive units, especially in age 2 so they should be good. My suggestion is buff speed to 4.5 and increase range to 12.
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Pets - The pet cards for inca and aztec are often overlooked and they perform fairly well however in the case of the inca the age 4 card that buffs dogs should increase them by +50% attack and hp as they have very low base stats. In the case of the aztec jaguars the age 4 card should be free as it gives you the equivalent of 1200 food worth of jaguars and buffs them +50% yet for some odd reason this card costs 1500 coin.
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Pavisier - This unit is actually great now however my suggestion is to change the +1 range it receives in the imperial upgrade to the guard upgrade so it’s able to get 19 range in industrial just like the maltese xbow can.
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Hakkapelit - It was OP and then it got nerfed and now you never see them. Buff it’s range to 12 but keep it’s attack and multiplier the same so it can at least function as a slightly lower damage dragoon but with 1 area of effect on its attacks.
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Arsonist - quite possibly the worst unit in the game, far too low damage for an incredibly expensive grenadier.
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Jat Lancer - lower it’s cost or buff it a little, making it 3 pop would be too strong though.
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Aztec Fort - Not really a unit but the new aztec fort you get from an age 3 card has 3K HP less than a euro fort, less than half the damage and half the aoe. It’s attack also does not get increased by the town ceremony only it’s HP unlike war huts and noble huts. I’d recommend boosting it’s stats and make it’s attack increased by the town ceremony or at least make it rebuildable considering how much weaker it is.
I’m sure I’ve forgotten some units so please share any others you think of.