While Masters of Arena 7 adopt the Arena version of The Grand Melee. I suggest Devs can update the Rank Game Arena map like this
- 9 villagers
- 1800 hp stone walls
- 170 wood
- 100 food
- Two house
To elevate competitive scene and streamline early game play, adapting the game to start with 9 villagers, a significant increase from the current start, could provide players with more immediate strategic choices and decrease downtime. This would inject more action into the beginning stages, shifting the focus more towards skill and less towards initial resource grinding. These changes can usher in a new era of strategic diversity and tactical depth to the ranked Arena game mode.
1800 hp stone walls in feudal or castle age?
I see, this is to discourage tower rush or other clowning feudal strats, isnt it?
Yes. Following by nerfing Incas Blacksmith vill, Berbers dark age vill movement speed and Poles dark age vill health regen, I think Masters of Arena 7 which Sponsored by Microsoft do discourage this kind of strats by buff stone walls HP to 1800.
Let’s see how the community think by polling
In Feudal like classic Arena.
I think you should separate out some of these choices. For example, I agree with 9 villagers and 1800 HP stone walls. Maybe it’s a bit old school, but I like building every building (except the walls here of course) by myself.
I don’t agree with 2 houses, and I don’t know the exact value of wood and food.
Then you would be housed for the first 15-19 seconds. I don’t think that’s a good idea.
The pros should start with 3 vils like normal people. They can play Michi if they want a 9 vil start.
Yeah, but everyone will be housed. That’s alright, I think. Also, it’s a personal preference anyway.