GAME INFORMATION
- GAME BUILD #: 101.103.10863.0 (#141935) 17957298
- GAME PLATFORM: Steam
- OPERATING SYSTEM: Windows 10
ISSUE EXPERIENCED
In Fortified Clearing, in 1v1 games, both players seem to always spawn with a group of passive huntables (deer or chickens) fairly close.
But in generations with more than 2 players, I’ve noticed that often some players have passive hunt close by, while others have seemingly none, or it’s very, very far away. I don’t think this is intentional.
FREQUENCY OF ISSUE
- 50% of the time / matches I play (FREQUENTLY)
REPRODUCTION STEPS
Here’s the steps to reproduce the issue:
- Go into scenario editor
- Increase player count to 4
- Set map type to random, location to Fortified Clearing, generate
- Observe for each player how close is the closest passive hunt, it’s clearly imbalanced
EXPECTED RESULT
Each player’s passive hunt would be about the same distance from their town center, as it is on other maps.
IMAGE
As you can see in this game (for which I’ll provide the replay file), blue has chickens next to their TC, while none of the other players do.