Hi all,
I wanted to put in writing an idea that’s been bouncing in my head for a while for a potential Viking civilization that isn’t just “generic Vikings”, but also doesn’t explode the civ roster into 3 separate factions.
The core pitch:
One civ in the menu (“Vikings”), that branches in Feudal into Norway / Sweden / Denmark, and then in Castle + Imperial into “Viking / Wild” or “Kingdom / Civilised” paths.
This gives a ton of variety without drowning the game in 50 civs.
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1. High-level design
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Dark Age (Age I):
You play as a generic Norse people – raiding-focused, strong on water, no specific kingdom yet. -
Feudal Age (Age II):
When you age up, instead of a landmark, you choose your Jarldom:-
Norway – naval & guerrilla specialists
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Sweden – infantry + resource powerhouse
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Denmark – trade + early cavalry + siege
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Castle & Imperial (Ages III–IV):
Each age-up you choose between two landmarks:-
One Viking / Wild landmark
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One Kingdom / Civilised landmark
Each choice nudges your civ toward:
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A more tribal, raid-heavy, decentralised style
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Or a more feudal, knight-and-church, late-game eco style
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Structurally, you get:
1 civ × 3 Jarldoms × 2 ideologies in Castle × up to 3 ideology outcomes in Imperial
1 mean 3 ideologies in Imperial because if you choose the Kingdom path in Castle, you will have just 2 kingdom options in Imperial, but if you choose the Viking way, you will have 3 options, those 2 kingdom options, plus the Viking path.
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2. Age I – Generic Norse gameplay
You start with a shared Norse identity before “locking in” your kingdom.
The idea: early map pressure, strong water play, a bit chaotic – feels like Vikings, but you’re not yet “Norway/Sweden/Denmark”.
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3. Age II – Choosing your Jarldom (Norway / Sweden / Denmark)
When you age up to Feudal, you do not build a landmark.
Instead, you choose one of three Jarldom Councils that permanently defines your branch:
A) Norway – Sea Wolves & Mountain Raiders
B) Sweden – Resource-Rich & Infantry-Focused
C) Denmark – Trade, Knights & Siege
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4. Ages III & IV – Asymmetric Ideology System (Viking vs Kingdom)
From Castle Age onward, the Norse civ doesn’t just get stronger – it decides what it wants to be when it grows up.
In practice that gives you roughly a dozen clearly different “build identities” out of a single civ slot.
The key idea is:
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Castle (Age III):
You pick one ideology:-
Viking landmark → wild, raiding, decentralised.
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Kingdom landmark → feudal, church, centralised state.
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Imperial (Age IV):
Your options depend on what you did in Castle:-
If you went Kingdom in Castle → you can only choose between 2 Kingdom landmarks.
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If you went Viking in Castle → you get 3 options:
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Double down on Viking
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Or “settle down” into one of the 2 Kingdom landmarks.
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So: going Kingdom early locks you in, but going Viking early keeps the door open to later “civilising” your raiders.
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5. Example landmark designs
5.1. Norway
Castle Age (Age III)
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Viking landmark: Bryggen Wharf (Bergen)
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Kingdom landmark: Nidaros Cathedral
Imperial Age (Age IV)
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If you chose Viking in Castle:
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Viking landmark: Gulating Assembly
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Kingdom landmark A: Akershus Fortress
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Kingdom landmark B: Bergenhus Fortress
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If you chose Kingdom in Castle:
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Kingdom landmark A: Akershus Fortress
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Kingdom landmark B: Bergenhus Fortress
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5.2. Sweden
Castle Age (Age III)
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Viking landmark: Gamla Uppsala Temple
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Kingdom landmark: Uppsala Cathedral
Imperial Age (Age IV)
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If you chose Viking in Castle:
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Viking landmark: Birka Trading Town
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Kingdom landmark A: Kalmar Castle
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Kingdom landmark B: Tre Kronor Castle
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If you chose Kingdom in Castle:
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Kingdom landmark A: Kalmar Castle
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Kingdom landmark B: Tre Kronor Castle
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5.3. Denmark
Castle Age (Age III)
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Viking landmark: Trelleborg Viking Fortress
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Kingdom landmark: Roskilde Cathedral
Imperial Age (Age IV)
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If you chose Viking in Castle:
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Viking landmark: Aggersborg Ring Fortress
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Kingdom landmark A: Kronborg Castle
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Kingdom landmark B: Copenhagen Castle
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If you chose Kingdom in Castle:
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Kingdom landmark A: Kronborg Castle
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Kingdom landmark B: Copenhagen Castle
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I used ChatGPT to help develop this idea since I’m Spanish and don’t really know much about Norse history. Sorry if I’m missing some landmarks or if a few terms aren’t perfect – I just wanted to share the concept.