Unique units aren’t useful all by themselves for all civs. They aren’t always stronger than a common unit either. They serve a purpose. That’s the point I’m making. You almost never use huskarls by themselves, because they’ll die to cav/militia line. Ballista Elephants will die to onagers/rams/siege elephants. Nothing is good at everything, how is this hard to grasp?
Read the text again. I have factored that into the calculations. I said that they could trade well even when market prices were 33 gold per 100 food.
I said Hussars, because I have done a lot of editor test with that combination. I didn’t say paladin/knights/other mounted units, because while I know that chakrams are good against those, I haven’t done the exact tests.
Anyway, this doesn’t matter because everyone actually involved does know how OP chakrams are. Because they nerfed it to the ground in the latest patch. 11
While you havn’t the mobility of conq (and hopefully) to me, this unit is the strongest by a large margin in all castle age unit (including conq) in a situation where mobility is doesn’t that important like arena; as opposed to what you said, it destroyed very easily archer and knights because of the range for archers and the very high attack and hp which make knight unable to deal with without investing a ton of ressources in, which you never want to do again in a map like arena , im used to pick turks when i get arena if the opponent doesn’t want to random civ and it’s incredebly easy to win with fc jani,
in imp this unit remains very good but has counters like you said arba but in castle age ? no other unit have 8 range and (more important) is as cheap to tech and requires a very very small numbers to get annoying (yes, a castle is expensive but when you requires all the ressources you got to deal with 3 jani correctly while the turks player is able to add eco or fast imp bbc behind, there is a problem in balance.
By the many games i played with fc jani the only thing with stop them are guard tower and castles but in all these games it only does make me survive more time and never win the game as else the turk is able to get eco or else get imp with a mass of jani + bbc while my guard tower doesn’t do anything against.
I didn’t deny your opinion. We are talking on completely different situations. You want to talk about unit compositions while I already stated that I only talk about the UU all by themselves. Why are you keep replying ?
It depends on the situations, Why can’t use use Huskarls alone if your opponent is playing an archer civ with poor cavalry ? Castle age Huskarl beat Longswordsman too.
Obviously Ballista Elephant only shine in mass in late game. Ballista Elephant in mass don’t die to rams unless they are Celts or Mongols. They only die to siege onagers, they can trade with normal onagers. You can use them alone if your opponent does not have siege onager.
Did I say any unit is good at everything ? Why are you telling me this ?
Yes, but some units are good in many situations while other units are good only in a few situations. This is why good all around units are in S tier and many situational units are in tier B and C.
I did read.
All you want to say is that Chakrams is stronger than Champion when fighting against Hussar.
I said Chakrams have to be stronger because they cost more gold than champion.
I didn’t disagree with you. I don’t know why you want to repeat it again.
I really think you are talking to somebody else and why are you replying to me ?
I know how to deal with them, they are good, not OP to me, dont speak for me .
This is a hypothetical which would never happen above like 900 elo. Anyone with a reasonable knowledge of the game will never go full archer against goths.
Ballista elephant melt to siege rams or siege elephants. Try it out and see for yourself.
I didn’t speak for you, because I didn’t include you in that category. The Viper, arguably the GoAT of AOE2 says they belong in S tier, while you say they don’t. Alright dude, you can keep your opinion, but nobody really has a reason to believe you over him.
It’s why do you keep replaying, but fair. There is no further point to this conversation. Have a good one!
It is only work in 1v1 on arena, very situational, but it is true.
In TG, Conquistador can hit somebody else when your first target is well prepared.
When fighting crossbow with the same cost, the ratio should be 10 crossbowmen vs 9 Janissaries.
Both players don’t micro at all, crossbowmen win. Janissaries have very poor accuracy when fighting on range.
Both players micro, It will be a little bit complicated
Crossbowmen need to approach from the side so that Janissaries can’t hit them. They need to get in range 5 to 7 in order to win.
Janissaries simply keep the 1 extra range and don’t engage till crossbowmen are facing to them because they won’t have a chance without face to face hit and run.
The result will be a draw, The crossbowmen won’t charge If they have another choice. Janissaries won’t engage if they have another choice when the crossbowmen are not facing to them .
When fighting knight with the same gold cost. the ratio should be 6 knights vs 8 Janissaries, you need 9 Janissaries minimum to 1 shot knight in melee range due to the poor accuracy.
On open ground, knights win
On narrow path where Knights can never surround Janissaries. Janissaries win
Assume the knight player is not stupid that run toward Janissaries face to face, Janissaries can’t hit anything that is on the move at other directions.
There is nothing absolutely , be careful with your word never. I told you , it depends. Perfect example is TG, many Goth player only spam Huskal either for castle age rush or early imp push when champions are not researched.
It also depends on and how many of them and their situations, Ram speed 0.5 vs Elephant speed 0.8, There is something called hit and run. Ram without Civ bonus such as celts or Mongols won’t have a chance. Especially when there are too many elephants, ram can barely approach.
I didn’t try to persuade anybody。 I only said my opinion. You can disagree but stop speak for other people and use the word like everybody or nobody.
On real game, xbow could not do anything since you need to tech xbow + bodkin + have a decent number of it and it cost A LOT of time and ressources, relics will be taken and you already lost the game and even if the opponent is not taking this great easy advantage, he still can micro you ,no one dont micro ranged units in early game if the fight is not already a free win without any micro, that is a non sence to test without micro. you still loose 1 xbow each shot (even without the “bad” accuracy which is not that bad honestly) without touching a single hit, ofc if the opponent micro jani but it’s really easy to do in a map like arena.
The gold ratio is not the issue,the issue is the totals ressources invested, the greatest problem with knights are their food which is the hardest ressource to get in early game since you need an investement on wood to make farms 1 by 1 villagers which take time to pay off, making 6 jani is really cheap and to counter that correctly (with micro and in a real game i mean) especially with monks very commonly used is arena you need to have like the double of knight with husbandry that means a ton of ressources especially for a unit which cannot do any damage in opponent’s base and cannot use mobility correctly. Try to make a decent number of knight after a fast castle in the 18’ minute (by decent i mean enough to deal with some jani + some monks) you will trouble a lot and you will be forced to don’t add any economy or anything else while the turks player can very easily
This entire conversation is about 1v1 arabia. If you want to have discussion about 4v4 michi, be my guest. But that’s not what I’m doing here. In that context, what I said is true.
Also, I’m being hyperbolic with a lot of my “always”, “never”, “everybody” or “nobody”. Chill, my dude.
It’s not about winning, my dude. It might be just me, but the usual assumption is almost always that you are talking about 1v1 arabia. That’s all I’ve heard pros talk about in YouTube videos. Maybe I should have clarified earlier, my bad.
Janissarry in Castle Age is powerful but you are omitting all disadvantages of Janissary. List of disadvantages of Castle Age Janissarry:
One of the most expensive military unit in the game, 60f 55g and Turks civ have weak eco.
Low 50% accuracy limits damage output of Janissary immensely.
Low PA causes Janissary to be vulnerable to Town Centers and Towers.
Most importantly low mobility 0.96 speed. Opponent’s Villagers can run away from Jannisaries when Janissary&Mangonel take down Town Centers.
Only disadvantage 1 is common with Conquistador. Other than that, Conquistador is better unit. Janissary is A- and Conquistador is S+ tier unit in Castle Age in my opinion.
Stop replying to me. I have nothing to say to you since you used the word " very bad " to describe S tier unit. I know it got disadvantage against some units but it is not the reason that you call them very bad. You can’t persuade me and I have no will to persuade you either since we have completely opposite opinions
Scorpion is irrelevant but Halberdier+Onager counter Mameluke.
I checked it is true.
Unfortunately yes.
Shivamsha Rider’s shield is buggy. For same reason, Genoese is countered by Shivamsha Rider though it is Cavalry counter unit as well.
This is wrong. Mameluke with micro counter Catapract.
These units are also counter Mamelukes.
Most of units you mentioned above trade against well but they don’t counter Mameluke unquestionably like Halberdier countering Cavalry. This is strength of Mameluke, it doesn’t have too much hard counter. Camel, Onager, Teutonic Knight and Town Center are only hard counters. Halberdier is medium counter. Archers, Mangudai, Camel Archer and Throwing Axeman are soft counters.
I am sure you have no position to call me noob. Even though my skill is low compare with the professionals, I am still not a noob by definition.
You also need to tell me why my opinion is stupid and what non-stupid opinion looks like, otherwise it is not legit discussion.
This is obviously not true. Did he tell you that the video is only for 2k+ ELO players? The ELO of the majority is lower than 2k. There is no point to post it right here if the majority can’t understand his idea.
Let me point out the 2 weird things in your comments.
Mameluke vs archer is gold unit vs gold unit. Paladin vs pike is gold unit vs trash unit. These two examples can’t be equalized in every aspect.
Mameluke is in S tier in his video. You are trying to deny it with the the example of fighting against archers which means Mameluke is not as good as he said. You are the one who disagree with him. According to your previous opinion, you can’t understand his reason so the video is not for you.