Visual building bug with mongols


The roads that generate between Mongol structures become stone, if I recall, they used to always be dirt (which would make sense to me). Perhaps I’m mistaken??

Also there is a visual bug with the mongol siege being built in the field. It shows the “completed” model while being built, instead of the translucent version.

Thank you for bringing this to our attention @theOnlySDF! The team will look into it.