Vote - Dravidians civ design analysis

Maybe Dravidians should have a civ bonus like, “Start with a Stable and Castle for free”. Since the stable and castle units of Dravidians are very weak, the game will be balanced.

Making stable is the most in-efficient way to play Dravidians. Elephant are useful most against Buildings not units. They are for all practical purposes pseudo-siege. But they don’t have range like mangonels. They move shit slow and don’t have the damage output to turn around a game wither. Get converted almost instantly due to no-resistance like Bengalis. Their tech-tree is also not designed to make use of Battle elephants. Dravidians don’t have any good unique tech or bonus to do any surprise strategies either.

Dravidian battle elephants have the worst stats in terms of HP, attack, speed and bonuses. The poll shows that nobody makes battle elephants as Dravidians. If Siege and Elephants had a 20% speed boost and charge attack as Dravidians civ bonus, then it makes sense to make Elephants not otherwise.

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