Hello @PCDragon3979, thanks for this new campaign.
There’s an issue in the first scenario, I don’t know if it repeats in the others yet: the Jurchens are Chinese, and Khitans are Mongol, instead of their new own civs.
Did you buy the Three Kingdoms DLC?
Yes, I did - and finished playing the new campaigns last week and played a single-player skirmish with Jurchens today.
Ok, let me see why the first scenario are Chinese and Mongols. I remembered creating the first scenario before the Three Kingdoms DLC was released, and it was temporarily Chinese.
After the Three Kingdoms DLC, I created the rest of the scenarios, all playing as Jurchen
Hello, did you fix this issue? The campaign wasn’t updated yet.
I was certain I updated it. Have you updated the mod yet?
Edit: After the game disabled and re-enabled all mods after a crash, now I can access and play properly your campaign. The one I tried to play and started with the Chinese was actually another campaign with the same name. Sorry @PCDragon3979 for the confusion, because of a bug of the game which limits it from distinguishing two different mods with the same name.
Hello @PCDragon3979, I don’t know if you could view my edit above. If you couldn’t view it yet, I’m sorry for the confusion on the civs of the 1st scenario. It may have happened because of a bug of the game which keeps it from distinguishing different mods with the same name. Last Friday, after the game crashed, disabled and re-enabled the installed mods, your actual campaign became available. The campaign I was accessing to play was actually an older campaign, also named Wanyan Aguda, created by another player some years ago.
Moreover, thank you for your two recent campaigns featuring the new civs the game dedicated no official campaigns to. I’m liking them a lot
@PCDragon3979 In the 2nd scenario, the phase of undermining the enemy positions does not display any objective and locations for me to attack, which forces me to search for the first quests blindly, and the time given is too short to effectively scout the map for the early quests. Furthermore, the Gaia soldiers have no upgrades, which includes Iron Pagodas with slower attack speed due to Gaia not being Jurchen, which renders them too weak to face my enemies.
Added map revealers in the beginning in SCenario 2.
Let me know if you run into anything else
Thank you, I’ll keep you informed if I find another issue.
Edit: Since the latest update, the campaign disappeared from my custom campaign list, even though it remains in the installed mods list. Unsubscribing and re-subscribing it did not solve the issue.
I realized I uploaded the wrong mod file. I fixed it.