Have a go then?
The Devs had a go for 2 years POST release and multiple years PRE release and get constant feedback.
Sorry dude, but all I can say is: Mission failed.
This game is still a mess after such a long time and not even yet in the state it should have been at release.
Not even in the ranked 1v1 map pool spawns are consistently.
And that’s the BARE MINIMUM which should be on point, as it’s the most competitive mode and a small selection of maps.
Different maps and sizes are a bad excuse tbh.
On Cliffside Malians can not even build pitmines and I have reported that bug multiple months ago.
This game is dying, the support is more than poor for such a moneymaking machine.
My hopes were high when I heard about the announcement of aoe4, but already in the Beta I got severely disappointed.
The quality which was delivered was (with much good will) 2/10, measured on an aoe-scale.
I think it’s clear that they are opposed to the general negativity that you are presenting. There’s nothing being accomplished by broadcasting upset expectations and hurt feelings, and it comes off as petty more than informative.
You make it sound easy to fix… that’s why the immediate response is “then you do it”.
I would’ve singlehandedly fixed a shitload in this game. They are seriously slacking in some departments. Or rather, probably more correctly to say that they have fuck all resources to do anything of value.
Yea, I wasn’t even commenting on this post’s issue specifically, moreso just MedicMaaan’s comment. Fingers crossed that the DLC’s success will entice the leadership to put some more developers on the project.