What can be done to salvage AoE4?

but im not getting what are u asking for , if great custom maps with campaign scenarios type or just good mods…

didnt want you to bring me a good one but a mod that is not a minor change as a prove

so you want custom scenarios maps?

Like rocroi 1643 , battle of agincourt , Tar valon?

Like those?

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How can an allegedly AAA title only have three difficulty levels?

AOE3 has five.

AOE4 has ‘too easy’, ‘too hard’ and ‘insanely too hard’.

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1 map or has more map in each campaign? as decline you prove me that the lack of variety is true as the content of it lacks.

what the ■■■■ are you saying dude.

You asked for custom scenario maps and i brought them for you , and now youre saying u want a full custom campaign? Stop moving GOALPOASTS! already

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no a campign map should have more than 1 and not just 1 simple map. so it lacks content or the content is not avaiable which proves my point. Reason for it I said already in previus post like the difficult to learn and make maps. No goalposts moved

So you haven’t tried the mods, aren’t going to try the mods, and everything has been because you believe that the content isn’t available. The content you haven’t looked at or tried. You do see how that’s not very convincing, right?

And beforehand you were talking about “custom scenarios”, and now you’re talking about “custom campaigns with more than one level”. So yeah, that’s you moving the goalposts buddy.

Maybe stop by the modding Discord sometime. Learn about what people are making. Instead of devaluing the amazing effort modders are putting in to make some pretty amazing stuff!

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you asked to me to name custom scenarios and i replied with custom campaignish scenarios maps and youre saying theres need to be mod campaign wich its not the case as aoe2 campaigns are so much ez to do compared to aoe4 ones.

So yes , goalposts moved…

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never devaulate the effort of the mod communitty but the risk of the current state of mod tools which are constraining the effort of giving content to aoe 4. Taking that response personally give a lot of validation of how difficult it is to create a asset to the mod because u may though that saying that = the effort done is in vain as it requires a lot of time in comparison with other aoes but is a misunderstanding.

no goal moved I already give you the reason why it got the veredict there and the campign maps are few. also we also talk about campaign but not offtopic game modes which usually are the sign of a thriving communitty in any rts with mod tools.

and you still giving me the veredict as I claim that the reason the lack of content is the difficult to create a mod in the current tools

No , you dont understand , its harder than aoe2 bc aoe2 campaigns are just so simple tbh . So in comparison of aoe2 is harder but with the current tools we can do campaign maps as easy as ever .

There are not enough people interested in modding crafted maps , that’s the problem , almost all the modding comunity is centered on generated maps.

in aoe 2 you have zombie mods that are an tyope of mods seeing in wc3 and an offtopic game mode mod, diplomacy and other. there more expamples like this old sotl video Top 10 AoE2 Custom Scenarios - YouTube. aoe 4 has something better or ported? nope just some minor maps and configuration at best

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Other Age games are simpler. This isn’t a criticism, they’re just older.

Can some things be streamlined or made easier with the current tools? Absolutely. We’ve already had a dev livestream where they laid out their plans on where they want to take the tools, and what they want to open up. There are Relic devs active and super helpful on the modding Discord.

It’ll take time to get more complex content off of the ground. That’s the reality of modding games these days. It’s not as simple as opening up Notepad or making some new sprites.

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yup and that proves my point of the difficultty of develop a mod in aoe 4 mod tools as yu said you need a actual dev to explain the tools to actually understand. that never happened before. even on aoe 2 thanks to its simplicity they could pull more advanced mods

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And? That’s how it’s all going to work from now on, for any game.

You can improve the tools, but the reality is that games are more complicated than they used to be. You can’t get around that. It’s not an Age-specific problem.

If you have a solution, feel free to provide it. All it seems like you’re doing is using the complexity as a criticism . . . for something you know nothing about and aren’t even using? Good for you, I guess.

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there is a w3 mod called 100 rounds , better than any scripted mod of aoe2 BY FAR . Ive seen the code for my self .

Like i said before aoe4 has so many good maps , but you dont play the game and still you complain about them , undervalutating modder work .

So yeah , i will let you dream on you cloudy pink world , im tired of responding to someone that moves goalpoast like 6 times at argument…

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so if a old mod tools like wc3 manage to make better and more complex mods tha aoe 4. why aoe 4 mod tools cant provide that kind of content? as i said because the difficult and probably spaguetti code or time schedule to make it better

so denying the truth about it. I t doesnt need being a actul mod dev to realise this problem but it seem some people deny the flaws an instead of protesting about it. solutions?, I already tell 1 of them but still repliying me as you did.

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what? xD , like seriously … what?

100 rounds mod uses phisics and mathematics to move objects and units to get the job done , its hard to do because moving physics via scripts its not that easy , its not a problem of aoe , every programmer knows this .

stop whining on aoe4 modding tools , they are the best tools we have ever recieved and thats it!

Why aoe4 has little content? First , this is fake , there are new mods PUBLISHED EVERY DAY . Second , there are more people interested in making generated maps than custom scenario maps , simply because players enjoy more playing MP than playing campaign style - cinematic maps and so on .

Third you have no clue and no idea on how good or how bad the content is distributed in game , since you said you havent played in months . So you cannot speak on paper on something you have not tried …

I think you have humillated yourself on this one , since i was talking that the w3 mod was a mod ported from w3 to aoe4 …

And the creator did the mod on 3 days or less btw .

So lets finish this off oi mate?

You have no clue on what are u talking about , you talk on paper on something you havent tested on ages , you are trying to change the context based on what its better for you just to make your absurd point valid , you are moving goalposts everytime one of your aguments are debunked , you are undervaluating modders work , youre rating developer/modder tools without testing them , youre assuming that their code is sphagetti without even making a simple mod to try out , and youre lying in basically every line you write .

Okay…