Hi there!
So, i have been thinking about what torps are and what are their uses, and there are a few things that are bugging me. Lets look at the raw data here:
-Torp costs 125 wood (in the current patch)
-It has 1500 hp.
-It provides 10 pop.
-Can collect any resource. - It collects resources as long as they are not exhausted and as long as the Torp is alive. It can collect all recources at once. Gather rate is substantial and with cards it is very high. Best case scenario as three settlers. Worst case as almost one settler.
-Comes with free 150 guaranteed food berry bush. (Upgradeable via HC cards)
Now lets compare to its ‘equivalents’.
-Normal houses cost 100 wood, has 1200hp and provide 10 pop.
-Indian house is 70 wood to help with its villager cost in wood. - Comparable to normal house
-Iro longhouse costs 125 wood, has 1800hp and provides 15 pop. More cost effective, but having to chop more wood can be annoying. - Comparable to normal house
-Chinese village costs 200 wood has 2500hp and provides 20 pop. It can also garrison villagers and serves as a livestock pen. - Quite powerful, but you are forced to buy additional upgrades, as build limit of 6 vill not provide you with maximum pop cap. Personally i think it’s better than normal house, but nothing too crazy.
Now the infamous ‘houses’
-Incan kancha house costs 135 wood, has 1500hp, provides 12pop and has guaranteed food gather rate. Upgraded it is equal to one villager on food. Lastly it has large model so it’s good for early-game walling. - Overall quite powerful. 35 extra wood for 2 extra pop and unraidable one villager on food. Luckily it’s just food.
-Japanese shrine costs 120 wood, has 1600hp, provides 10 pop and has guaranteed small gather rate of any resource you choose. The gather rate is subsequently raised by nearby huntables or even more by herdables, Toshogu wonder, and a HC card (which also makes them cost 95 wood) - Very powerful. Just for 20 extra wood, (or -5 wood with the card) you get a powerful early economy able to support your ashi-spam. This is where a term Japanlamer comes from. Only somewhat redeeming quality of a shrine is the need to seek out huntables close to your enemy, making them an easy target for pikeman squads and it gathers only one resource at a time.
-Manor house costs 135 wood, has 1200hp, provides 10 pop and spawns a settler. You can decrease the cost of manor house via HC card to 87. - Only 35 wood for a settler, or with a card -13. The british manor boom is a scary thing and can easily get out of hand, when unchecked. The ‘free’ settler can gather any resource, construct buildings and benefit from many economic upgrades. Luckily, settlers are raidable, or at least you can stall them in the TC.
I hope i haven missed anything (Yea Soiux have free 200 pop from the get go)
So lets return back to the torp and compare it.
It costs less than a manor house
Is unraidable/unstallable
Gathers faster than a shrine and most of the time than a villager
Can gather any resource
Basically free (invest 125 wood, get 150 food back guarantee)
Has more hp
Can shoot huntables
(something else?)
How does this make sense? How does one play against this? By the time you can scrape a few units to start sieging torps down, sweden either goes FF, or sits back and builds tons caroleans and cav, while you waste resources on pikemen. Once they hit a critical mass, they can build torps faster than you can take them down. Which is not hard, as maxing out your torps can be done in 7 minutes. The sieging takes time, especially since torp has more hp and wastes your time, while telling your opponent where you are. Sieging should be done only when necessary. But with torps, it’s out of the question.
So i can’t raid them, as i will get outmassed. But i can’t leave them be either as i will get over-eco’d. Don’t you dare to claim Torps are not op. The return rate on them is through the roof. It just doesn’t work.
Right now for only extra 25 wood, you get free food, plus gather of anything you want, plus more hp, plus unraidable/unstallable. I don’t know about you, but i imagine something else under 25 wood pricetag. (100 wood is for the 10 pop)
What i think should be done is to just delete that berry bush and any ability to ever spawn with one. Maybe it could be like age IV thing. If you want your torps to gather food, just herd animals under it, or place it on berry bushes, which are available in your base on the most of the maps.
Your thoughts?