What do you think of these balance changes?

That sounds fun.

Free mule cart is Georgians identity.

Today Britons are all-rounder for noobs. Their good archers and skirms help noobs being better. Their knights and infantry is available.

Your buffs are too much, “Britons’ archery range works 20% faster (other teams’ only 10% faster)” is
good buff enough to get back Britons.

That sounds fine. I wanna see imperial conqs conquering.

It’s good.

I think Khmer hussar is significant unit in tournaments.

I wonder why they don’t get free halb upgrade. Can anyone tell me the reason?

Shrivamsha is a breed of horse that can move smoothly even on desert. So their mobility can’t be nerf. Their dodge ability may also comes from it.

Gurjaras without no gold are useless. They don’t need any buff or nerf.

That sounds fun.

Flemish revolution seems to come from the Dutch Revolt in 16-17th centuries. Flemish militias were from 12-13th centuries. So this change sounds good. However I wanna change “Flemish militia can be made in town center in imperial age”.

Sounds good, but it’s like Cataphract. As Crusader Knight, “Cannot be converted” “+4 melee armor (from civ bonus+2)” “-1 pierce armor” are suitable.

I agree the change of Wagenburg Tactics. Idk about others.

Bulgarians need early blacksmith buff. I wish I could reserch all blacksmith techs at the same time.

Fast blacksmith as team bonus is fine.

Exactly.