What do you think we are gunna get in a May PUP?

I’d like to think the devs would add the option to customize the rev decks, perhaps losing some cards, but gaining others to compensate.

For example, we lose.
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But, we won.
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There would also be cards that override others, for example, if we send.
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Our card is blocked.
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I also wish the devs would add cards that allow new unique units to be trained for revs, but that could be added over time. :slightly_smiling_face:


I would also like units like the revolutionary and the like to be able to train in the barracks, there would be exceptions, but I think that the vast majority of players who use revolutions would appreciate not depending on urban centers to use the most iconic infantry of their revolution.

I would also like the developers to make Tupac Amaru II’s “revolution” card an actual revolution for the Incas, especially since they are currently not a civilization that can compete fairly against civilizations with good artillery.


I think with these changes the revolutions would be much more fun, especially since we could give new uses to old cards or a different approach to new cards. :smile:

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