What if Karambit Warriors trained in pairs?

Blackwood Archers come out in pairs when trained, so I have to wonder if Karambit Warriors could benefit from the same treatment. It’d make massing them require a tad less attention on your Castles, but is there no real reason to change how they currently train?

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Karambits are way stronger than blackwoods. Heck non elite Karambits are more scary in singular than 2 elite blackwoods

If trained in pairs, they will become Karamboth

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They are fine as it is.

If Karambits trained 8 at a time, they’d have to change their name to Karambytes.

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karamthem

20 character

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Not a bad idea.

20 characters.

Why do we need another Goths with good archers?

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If anything Blackwood Archers need to be trained as a singular unit. We don’t need every new UU with unnecessary gimmick to make this game complex.

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The training in pairs mechanic fits a bit weirdly into AoE2. As far as I know it originates in StarCraft, in which zerglings and scourges train in pairs. But in StarCraft, the reason it’s a benefit is that those units are hatched from eggs rather than training in a standard production queue, and the number of available eggs (actually the number of available larvae that can morph into eggs) is effectively a resource in itself. If they didn’t train in pairs, the number of larvae/eggs would become a real bottleneck.

But that bottleneck doesn’t exist in AoE2. If blackwood archers trained as single units but twice as fast, it wouldn’t be much different. There is a limit on the number of units that can be queued, and so training in pairs allows you to queue 30 rather than 15 units at once, but the queue limit doesn’t form the same kind of bottleneck as the one in StarCraft. (And in any case, I think that the production queue limit could reasonably be increased or lifted, and I’m a bit surprised that hasn’t happened yet.)

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Double the train time and then make them train in pairs would somewhat be logical. That ways you always spend 1 population at once.

It wouldn’t really change the balance other then that you can queue 30 instead of just 15 units.

No, but time and attention are limited resources in a fast-paced game. It’s easier to queue 30 units in 15 slots and forget about the Castle than it is to constantly go back and queue more.

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