- Add new boons to let players push the population cap all the way to 300.
- Add additional maps to The Crucible mode.
- Make The Crucible maps larger in overall playable area.
- Introduce more random events, neutral units, hostile enemy camps, and treasure sites across The Crucible maps.
- Introduce more unique and engaging boon mechanics.
- Allow players to build non‑wall ancient fortifications such as wooden stakes and barricades.
- Add more terrain‑driven tactical mechanics that let players make full use of terrain features to counter enemy forces.
- Give players the option to pick their preferred player color in The Crucible, instead of locking them permanently to blue.
- Add the ability to save and resume ongoing Crucible runs, so players can pause and continue their playthrough later.
- Allow reduced unit population cost that applies only to The Crucible, without affecting standard multiplayer or other game modes.
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