I agree, but about Orthodoxy and madrasah, it can be useful most likely you just didnāt play enough monks, Slavic monks with Orthodoxy against FU archers are inferior to the Aztecs by only 1 shot and 1 scout hit more compared to a normal monk. but I would add to this the ability to heal siege weapons
1.-Imperial camel
2.-Same bonuses/techs to different civs, like the relic stuff for lithuanians which is just a rip off from malians, extra armor for light cavs
3.-Added frame delay in mamelukes.
what do you plan to compensate lithuanians with then? or are they just supposed to be a civ with two bonuses and only two bonuses? also. nice huge nerf to a civ that doesnāt need a huge nerf.
First of all Iād remove Huns, because theyāre ancient. Replace them with a Turkic steppe civilization. The second: Indians. I love the Indian culture and history, but itās nonsensical to represent them like this. Replace them with a reworked Indian Sultanate. The third: Arambai. It wouldnāt be necessary to remove them, but they need a huge rework, stupidly broken unit. The 4th: Khmer Elephant bonus. Do I need to explain this?
Making it open source doesnāt imply no copyright or that the game becomes free. It only makes the source available for review and improvement to the general public.
the only difference would be that it shows your elo instead of hiding it. i get what you say but i dont think it would be as serious like in rm 1v1 people wouldnt push to get a higher elo only play
anyway, im also fine if its unranked but let people queue to more gamemodes if you like more options so waiting becomes less (and this task is hard to execute if BR isnt ranked I guess)
I even made my own thread about the uselessless of Quick play.
Not because the player base is competative, but because you get matched against equally skilled player. That is the main benefit of Ranked over Quick Play.