What should be the focus of the next dlc post tMR? (AoE2 proper)

Feel free to not ask for new civs if you feel that we had enough then because from my side right now I barely got what I wanted in terms of new civs except Dynasties of India. There’s like 2 civs for subsaharan Africa and 3 civs for the Americas, both with just a single architecture set. Not to mention Oceania with literally zero civs right now.

Campaign packs are probably the most boring DLCs I could possibly imagine. Like, you play premium for workshop content to play them once and you’re done with it.

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Chimu, Tarascans and Muisca civs in one DLC!

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Anyway, the top10 picks have been shifting like crazy since this poll started, but East Africa has been consistantly ahead almost from the start. I think we have a clear favorite!

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I would honestly prefer them to do Meso and South America separately. We’d get more variety that way.

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Funnily enough, given the fact that the Polynesians apparently invaded the Pacific coast at some point, they could solve the Incan isolation problem.

Hopefully after the Andes fills up a bit more though, lol.

Edit: Weird, I thought I edited the last post…

I would have liked to see Nubians get the Archer of the Eyes with basically the Composite Bowman ability, but this opportunity is gone now. Even more, Somalis are a must, I think, and two civs from East Africa could be combined with a campaign for Turks.

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Same, honestly. Given how the AotE have literally been in game since launch, it’s even more surprising to me.

Oh well, better luck next time I guess…

Honestly I speculated a better effect: a front strike arrow will do bonus damage to enemies hence archers of the EYES hitting the EYES if they’re facing you

I know that the epic Norwegian (the epicness is implied by being a Norwegian, but whatever) Thor Heyerdahl believed that the Rapa Nui interacted with the Incas at some point, but I never heard this.

Invaded is kind of an overstatement. But there’s a lot of solid evidence that there was trade between South America and Polynesia, such as Sweet Potato existing in both places (and sharing the same name in Andean languages and Polynesian languages), Arauco chickens, and even actual human genetic evidence from archeological sites.

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I feel like you could have been a bit less specific with some of the regions

Like, on one side we get a DLC for the whole of Mesoamerica or Southamerica and in the other side we got the Dutch or French DLC

Not really a good comparison imo even if marking the limits of each European region can be tough

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I searched a bit and didn’t find anything significant about their navy other than they used totora rafts

Don’t get me wrong, that’s a pretty innovative way to do it, but they were able to hit any body part accurately. I would think that would translate better into ignoring pierce armor than anything else. But hey, it is what it is.

Well, I can’t remember/find exactly which article I read that spoke of invaders, so I’ll take the L on that. However, a lot of people are speculating that they did indeed trade; for example, sweet potatoes, a South American native plant, was found throughout Polynesia as a staple food.

So, funnily enough, you could solve the isolation issue of the Inca by going West to Polynesia. Problem is, any actual accounts on the contact made would be fiction, or tangential to whatever scenario is devised.

Yeah, my bad. I swear I remember reading about accounts mentioning dark skinned invaders from the coast by natives, but I just can’t remember where I read it.

I thought of a Historical Battles-type nonlinear campaign as part of an Oceania expansion all about different island legends, from Lindisfarne to Rapa Nui. The Rapa Nui one would follow the narrative that the inhabitants of Easter Island started out in Peru, but left to settle elsewhere. The Incas would make an appearance as the civilization surrounding the player’s starting units. Maybe there could be a made-up conflict driving the future residents to leave; it is based on a legend, after all, so some speculation is warranted.

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Incas are not isolated,ingame spanish connects all meso factions.

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Whatever, I will be happy that devs focus on civs in non-euro continent and the dlc shall never be that expensive again.

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I adressed this point in my previous poll so I didn’t think I would need to do it again:

A South American dlc could cover an area going from the Muisca in Colombia to the Mapuche in Argentine (hell, some people even want one single dlc covering Meso AND South America), while Europe already has such a civ density, any new addition would likely be super specific. I think LotW was a fluke, with both civs being in very different parts of Western Europe (and even then, the Sicilians are very Norman focused so it was arguably a French dlc).

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While I get why the devs could go for super specific additions, in western and central Europe they could do the oposite and focus ob adding “unrepresented nations” on Europe or idk, something like that

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Nah, better add over specific duchies and city states from Europe than huge kingdoms from around the world

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I want the Tarascans. I want the Siamese. I want the Yoruba. I also want the Venetians. None of these are less important in my eyes, and somehow I doubt it’s different with the devs. I honestly think they’re hammering out the easy civs first, in Europe and Western Asia, where recorded history is ample. I suspect when they’ve exhausted their resources there, they will go elsewhere, going until the history meets myth.

Either way, as long as the new civs are interesting, I’m fine with whatever they add.

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