What would we like to see for aoe2 in 2026?

I just saw this topic in the age of mythology discussion and it made me think about some things I wanted to see for aoe2 next year.

What I want:

  1. Return of Rome moved to chronicles and completely reconfigured in design.
  2. 3k civs moved to chronicles
  3. I’ve heard it’s a lot harder than it used to be for modders to make mods. I love mods so I want this to be checked out and fixed.
  4. Pathing fixed ofc
  5. More/swapped ranked game modes, except leave random map alone.
  6. New DLC for America, Africa, or China done right.
  7. Japanese campaign.

Note: Naturally I don’t expect this to all get done in one year as it is a lot.

27 Likes

Hold on 3k, just bring back icon player even taken. And sell new icon pack together skin pack for unit.

Fire whoever is behind all of the horrendous decisions like Siege Engineer affecting ships, inflating food prices, Missionaries being affected by armor, Magyar Huszar buffs, and some Hand Cannoneers countering what they are supposed to be countered by, etc.

This is all I care about right now. Just get rid of them.

13 Likes
  • Three kingdoms campaign and civs (Wei, Wu, Shu) moved to Chronicles equivalent.
  • Proper medieval campaigns for civs that don’t have one, starting with Chinese, Khitans and Jurchens. Then, any of the others. Why not selling campaign-only DLCs? Done right: real campaign (not V&V), and not Chronicles. $10 for 3 campaigns of 5 scenarios could be a fair price.
  • A menu to choose the biome in custom games
  • Khitans and Jurchens in Temujun scenario

EDIT: additions inspired by things proposed by others members

  • Porting all AoE1 campaigns to ROR
  • Correct civs alphabetical order in languages other than English
19 Likes

yes. or at least functional lobbies with a ranking system.

2 Likes

If you make a vote, this is for sure the top one, with the 2nd not even close.

What specifically is harder? Just curious

3 Likes

Not sure tbh, I’ve just heard a lot of modders complain about how hard it is to make mods.

Please add Navy for base game. I hate the way they currently are. I just want to skip water maps the moment I see it. I mean it is so tilting to the point actual winner/loser is decided after an hour of game. Why even in 2025, I cant garrison my Fishing Ships when enemy attacks? There is absolutely no depth in it. Current water meta ends in Castle Age. Its somewhat ok at early Feudal but after that I hate it. Slow War Galley rotation feels more of a nerf after upgrades. That is if you know the current meta of mass galley vs mass fireship. Most of the civs lacks answer to water battles in late game. Just apply Chronicles water. It’ll atleast make it more fun to use compared to now.

I still dont know why no thread on this?

2 Likes

Decoupled graphics from engine stats so we can finally customise our civs to look exactly how we want to and still play the regular game without getting a cheat warning.

Such an easy thing to implement considering it’s only client-side cosmetics.

Other than that more content is always welcome, not less.

5 Likes

Seconding this with campaigns for civs like Magyars (especially Matthias Corvinus), Romans, Koreans, Japanese and Turks.

6 Likes

If we can manage the entirety of 2026 without being lied to about a DLC, that’d be an improvement over 2024 AND 2025.

16 Likes

To keep up with updates I assume. Every new patch breaks something and some mods are very fragile constructions (like the game itself after all). So it basically becomes a full time job/work/chore to keep mods functional with so many updates.

Not sure what they can do about it but Robbylava recently made a video about the topic to propose some solutions.

4 Likes

Even better should have been to release those on I DE client with RoR delivered as Quality of Life Changes + New Content, not the all-cluttered mess we currently have on II DE client.

Age of Empires II was always about Medieval Period of History not Antiquity. WE and MS made a big mistake on dropping support for I DE. Then, all these issues with civilization pool, ladder, content, setting, heroes, UI/UX would not have existed at all!

And is becoming worse and worse over time. Thats for sure, sadly!

3 Likes

As well as what @SamePorpoise303 said, it’s also much harder to make graphics mods than it used to be on HD – making graphics that look right alongside the more advanced DE graphics is just too much for most would-be modders, especially with destruction animations for buildings and the huge numbers of frames for units.

Also HD used to have a commonly used data set that allowed people to mod each civ’s buildings separately. DE doesn’t have that, and since it would need to be a data mod it would be difficult to maintain.

2 Likes

I’ve done some graphics mods myself but I haven’t done it in HD. It’s tedious indeed.

Man… that’s sooo good. I always wish they extract the hard-coded architecture data from the .dat and put it into some json files to be moddable.

1 Like
  1. Fix the inappropriate 1k starting elo and start at something more suitable like 300.
  2. Add more interactive learning content beyond Art of war. And also put a link to some good quality educative content in youtube.
  3. Auto-translation of campaigns and player chat into user’s language.
  4. Improved multiplayer experience with better map pool selection, more bans etc.
  5. Melee pathing remaining as good as now, ranged pathing improved like before.
  6. Good new civs without controversy
  7. Newer esports orgs, sponsors, different type of competitive tournaments, significant increase in viewership and a different S-tier champion.
  8. Better transparency and more frequent updates from devs regarding the future roadmap.
3 Likes

More Three Kingdom civilizations pls, like the Yellow Turbans, Yuan Shao’s army and Lu Bu’s army. These extremely unique and important civilizations are essential to the game.

8 Likes

Add those three factions and move 3k to its own part similar to chronicles.

3 Likes

More Crusaders type Civs.

Roman DLC for Chronicles.

More late medieval civs, gunpowder themed.

Naval system rewamping in vanilla.

More regional units.

Regional villager skins.

Regional farmland skins.

5 Likes