I was thinking that it will be great to have more unique characteristics for example;
Insted of choosing between two minor gods, have the option to choose between three minor gods.
Greeks
Playing as the greeks let you choose one of the three great states, if you choose:
Sparta it gives you the option to train spartans that are infantry with a great defense and a lot of damage, better against every human unit and some technologies to improve the infantry.
Athenas it give you the oportunity to build different building that have unique and powerfull technologies focus on a more defensive point of view.
Macedonia it gives you the option to train alexander the great that improves your armies and to train a variety of human units like the macedonian phalanx with a melee attack with more range.
Norse
You can build a bifrost building that lets you recruit unique units depending of the realm you choose and every realm has three tiers, every time you advance to the next age you can choose a tier of the realms, for example if you advance to the 2 age you can choose the tier 1 of every realm, when you advance to the 3 age you can choose the tier 2 of every realm and so on, so in the end you can have helheim tier1-jotunheim tier 2 and svartalfaheim tier 3, so you can make a lot of combinations.
The realms can be the next ones:
Helheim tier 1.- Every unit that dies has a chance to return as skeleton warrios.
Helheim tier 2.- You can train skeleton archer or warriors with faith, this skeletons are weaker that other myth units but they cost a little of faith.
Helheim tier 3.- You can train Garm a very powerfull mythological beast inmune to instant kill.
Svartafalheim tier 1.- You can train dwarve warriors that can build siege weapons.
Svartafalheim tier 2.- You unlock powerfull dwarven siege weapons.
Svartafalheim tier 3.- You unlock unique weapon technologies that lets the human units deal extra damage to myth units.
Alfheim tier 1.- Let you build elven tree houses that lets you train elven archers that are fastest than normal archers.
Alfheim tier 2.- Every building that you have gain the ability to shoot arrows.
Alfheim tier 3.- Gives you an army of elven warriors and alven archers that are fastest than the normal units.
Vanaheim tier 1.- Every 2 minutes grows a farm around the settlement.
Vanaheim tier 2.- Improves the gather rate of all your villagers and dwarves.
Vanaheim tier 3.- You can build a unique shine that has three powers each power cost faith to use, one let you spawn a forest, another spawns 10 animals and the other spawns a gold mine.
Egypt
You can build the keops pyramid and from there you unlock three global powers each power costs faith and have a cooldown to choose again but the time it lasts depends on the age.
Gold tribute to earn eternal life.- With this power every unit that you kill and every own unit that dies return a little amount of gold depending of its gold cost.
Virtue tribute to earn eternal life.- With this power all your villagers improve the gather rate, all your buildings reduce the training time and investigation time and all your buildings are built faster.
Glory tribute to earn eternal life.- With this power your army gains a boost in speed, attack and defense.
You can also build the kefrén pyramid that unlocks new mythic units like the sand golem.
You can also build the micerino pyramid that generates a field inmune to god powers and it also improves the faith that the monuments gather.
Atlanteans
You can build buildings over the sea and connect them by bridges and plataforms.
I was also thinking that maybe they can train human units and myth units for mesoamerica, india and egypt.
Chinese
I will wait to see what they do to them in retold.
What does every one of you think about this concept.