Who are the 5 new civs for this AoE2 Chinese DLC?

True for the jackal, but I meant, they can be used easily to represent jackals.

For the chickens, it was as in “where do we know a group of people during middle age were famous to match with chicken in the wild”. Probably hunter / nomads.

Chicken originated from Cambodia sp this confirms Thai civ?

Meh, you’re not getting it the right way.

it’s more, if cambodia origin, then cambodia map pretty sure to be there, so it will help knowing the campaign setup. Then from that search historical events, civs, etc. But Thai is one of my guess yes, just not enought details found to match firearcher with them.

Cambodia is the Khmer.

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Chicken likely originated from the general region of East and SE Asia, though we cannot pinpoint its exact origin.

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Pardon my ignorance, but I don’t know who was famous for hunting junglefowl, so I’m not sure what you’re getting at. Are you saying that Thai are famous for this?

I’m also confused about the colours, since there don’t seem to be any white or black junglefowl… I wonder if they are actually supposed to be feral, rather than wild, chickens.

Of course not, I have no clue who was famous for chicken hunting, otherwise I would have given tips.

My guess about thai is about the SEA background on the Fire Archer unit we saw. There is not much SEA region without a civ already, and the Thai are candidate for that.

For the fera/wild, I think the idea is more, three color variation that we’re used to nowaday, but also matching logic with bears eventually. I know it can sound strange, but when you keep color logic from assets to assets, it turns out to be better sometime as developper.

About the chicken I’d rather search for a speciies originated from asia that has been easy to tame for some people, as they’re adding also some kind of taming process if I get it right. Pasture new building, terrain, etc.

But I doubt the chicken are the best clue on my list, to me the stones are way better to give us adivces, with trees and metals.

Don’t have time to watch this.

Is there any new info?

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“Locked and loaded” Lots of things are ready, including steam page.

Chinese isn’t split. It was explicitly stated. The new civs are around China. They want to tell a lot of stories with this DLC, thats why its so big.
..

A lot of stories could mean more campaigns than the usual three.

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Viking Split confirmed :wink:

He has also mentioned Saracens split.

He only objectively agrees with this viewpoint, but that doesn’t mean he really wants to do it

Great! So Cysion confirmed that there will be additional 5 new civs + Chinese.

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It was always confirmed to be 5 NEW civs*
Since the Patch notes.

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I think it’s pretty much confirmed who the new civs are:
1-2: Jurchens and Tanguts are guaranteed with their castles shown previously.
3. Khitans are related to Mongols, so it makes the most sense to not switch their civ in campaigns unless they’re added to the game

Who are the remaining 2 civs?

Firstly, lets list who aren’t:

  1. No Chinese dynasties, kingdoms such as Shu, Wu or even Song, Ming etc. It was explicitly stated its not a Chinese split
  2. Who else are around China? Uyghurs, Gokturks, Siamese and Chams. They all appear in campaigns and no civ changes were mentioned regarding to them.

This leaves us with 2 candidates:
4. Tibetans. The tech tree shown with Hei Guang Cavalry, Traction Trebuchets and Double Crossbows are likely the Tibetans
5. The only remaining civ is the Bais, covering Nanzhao and Dali Kingdoms.

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I know the Bai are decent on their own, but man would I take a new Turkic civ over them in a heartbeat

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Yeah but some people are so cynical that they wouldn’t believe that, even if the devs highlighted it, underlined it and put it in neon.

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I mean after the “campaign focused expansion with polished scenarios inspired by filthydelphia’s custom scenarios” can you blame some people for finding it hard to believe what WE has to say?

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To be fair, they did bold them this time. It seemed pretty clear.

V&V reads more like a misunderstanding between what players and devs expect for single player levels.

I don’t think the issue with the communication surrounding V&V was a matter of text formatting.

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