To fall rome had to be there,without a rome it was just tribes fighting eachother.
There are a ton of civs missing, LOL.
I think they just went the easy way.
i dont understand what makes you think they only add rome ?
I guess some people are misled by the dlc title.
Byzantium is obviously different civilization to ancient Rome. Different culture (Greek instead of Latin), different eraā¦ lots of other differences. Byzantium is the inheritor of Rome tho, the continuation.
Compared to dark ages rome they are the same civ though
They were very close culturally and extremely close militarily
Iāll add thereās a direct government continuity. What we call Byzantines are ājustā the medieval phase of the Roman Empire.
People donāt have problems identifying the Rome of the Punic Wars with the Rome of Hadrian, centuries later, but for some reason, Heraclius is not Roman
Because Heraclius changed the court language(official language) from Latin to Greek. Itās a good point, but we can still regard him as a Roman emperor.
If only there were a civ in this franchise with Legionaries, Centurions, Aquilifers, Scorpios, Equites, Decurions, Engineers, a Pontifex, a Clinicus, and a Primus Pilus. Perhaps a Castellum, Praetorium, Auxilia Camp, and a Millarium.
Wait a sec, there is haha
Itās more than likely just gonna be AoE1 DE remade in the AoE2DE engine as a separare gamemode with all the features that AoE1 lacked but AoE2 had.
Itās not going to add the AoE1 civs into normal AoE2 gameplay.
At least thatās what it sounds like based on what theyāve said.
Some people disagree with me, but I firmly think the Western Roman Empire (which ended in 476) and the Eastern Roman Empire (ended with the death of Constantine the great in 337 to become the āBizantineā empire) are the last remnants of the real Roman empire. Of course, people after that still claimed to be āRomanā, both the greek/balkan Byzantines and the teuton Holy Roman Empire claimed it, but in my opinion those claims are tenuous and many historians agree. When I think of Rome, what comes to mind are the ancient times: caesars, massive conquest around the mediterranean (which they named), the punic wars and even the earlier Roman republic.
I hope this DLC starts a new continuation of AOE2 set in antiquity period. Tbh, the way AOE1 is designed made it impossible to add more QoL without breaking game balance. We donāt have formations, wall/gates for balance reason. I hope that DLC starts a new tech tree inspired from AOE2. I would feel scammed if they just do 1:1 port and making us buy AOE1 for the 3rd time. I just feel this is what AOE1 shouldāve been at first place if they just reworked civ ground up.
Theyāll get my all penny if they make it right. Otherwise big no.
I think this is most likely what we will get.
An 1:1 port with:
- AoE2DEās pathfinding
- AoE2DEās AI
- unit formations
Maybe they will also add:
- a resource market like in AoE2 (to buy/sell resources)
- reworked sea trade (to be like in AoE2)
- diagonal walls
I donāt think there will be any new stuff (for now).
Iāve always thought that argument was kind of flimsy. Philippines changed its languague too and itās the same country.
This is exactly what I want. I want AoE1 with QoL and gates, not AoE2 with AoE1 civs and units. We have Rome ad Bellum for that. Shot out to its devs.
Thatās even way before Teodosius.
These historians donāt. And neither the people from Late Antiquity/Early Middle Ages
Also,
This probably comes from here but as you see, itās more of a dodge. They were still different culturally, but so are 1200ās France and 2020 France. Modern France is a continuation of Ancient France but France is shorter than Roman Empire
I do respect that mod but it isnāt really that ancient era game full of Mesopotamians and even East Asians.
We donāt really have enough games centered on Bronze Age powers.
1:1 port would be very very bad especially how balancing is set up. You have to remember AOE1 does not have a proper formula combat formula(like bonus damage shenanigans) of AOE2. Was all about who puts the most raw energy. Archers were crazy strong. Game had 50 pop as standard pop limit compared to 200 pop of AOE2. It was super easy to run out of res compared to AOE2. Bringing all those in AOE2 lense is not just worth it. Itāll be a disaster. AOE1DE itself stopped at one point with balancings despite how hard they tried to push the limit. AOE2 itself is more like polished version of AOE1. So thatās that.
It is a mod focused on Rome mostly (with not one but two civs for Romans) so I donāt think it is reasonable to expect from it East Asia .
And in the scope of what it is thatās fine but to say a game with bronze era and Mesopotamian civs not having the enjoyment of things like UU and UT feels like a missed opportunity
Where would be Rome without Greece?
Mahazona was replying to a guy who was saying that the Roman Empire was overrated, though