Persians look like a civ that on paper should be at least A tier if not S tier, yet they are ranked in the bottom 20% consistently almost regardless of game mode. I wanna go over why, and give some inspiration perhaps:
-
on paper, +50f and +50w seems a very good bonus, comparable to that of Lithuanians (+150f).
-
their faster TCs bonus actually works somewhat against them in Feudal because it’s a bit harder to hit a competitive Castle Age time. Sure you could idle the TC to compensate for this but it doesn’t really make sense, either.
-
lack of Bracer, actually I have a mini-theory where all civs that lack Bracer need to have something else very OP because this is a very big deal as it affects both Archer-line (best unit in the game) as Skirmishers (common anti-Archer counter by cavalry/infantry civs). Persians seem to struggle here the most because Kamandaran Crossbows aren’t actually all that great in Imperial Age, they are slightly better than Skirms and annoying but they are far from an Arbalest in power because they miss 2 upgrades (Arbalest AND Bracer)
-
lack of 2-handed Swordsmen/Champion: not sure how relevant this is, both Champions and 2-handed Swordsmen are rarely used, nevertheless it’s an option they don’t have.
-
Unique Unit is perhaps the most troll unit in the game, good only in team games on Black Forest, basically, and bad in any other situation. I guess on maps like Arabia or even Arena, you want to make at least a few UUs after you go through the difficulty of getting up a Castle, and while most civs have UUs whose threat at least in principle deters the opponent from 1 unit type (if you do an early Castle as Teutons, the opponent will never go full Longswords, just to give 1 example), War Elephants deter nothing. The opponent is always happy to see a War Elephant on the field because it means you put a ton of resources into a slow unit and also they can convert it and use it to defend (and if you are booming as the defender, getting 1 free War Elephant is actually quite good). Anyway, UU = bad, so less incentives to get a Castle up, so more predictable play I guess?
Really though, the faster TCs bonus should shine in early Castle Age, allowing for a powerful boom. The problem is also that their Monks (most common defensive tool when you boom) lack both Sanctity and Redemption (especially Redemption would allow to counter Mangonels, too). In the end, Persians are rarely picked, in spite of having an excellent Stable (FU Hussar and +2 attack vs Archers Knight-line), a respectable Barracks (FU Halberdier is all you need from here, arguably).
So what holds Persians back? Lack of good Siege Workshop? No Siege Engineers? UU being too underwhelming? 2 UTs being very situational as opposed to more generically great ones such as Tower Shields or First Crusade that are good vs any enemy, in any case?