Even if you’re checking for ssh attacks and rootkits 7 times, at the end of the day its a ~30mb file taking up to half an hour for 8p games. A little silly, no? I can play with my cat, brew tea, and read a chapter of a book to come back and see: player 6 is still only 63% downloaded.
With how often OOS/chain dropping players are in MP games it should be a priority to improve this. I doubt it was that secure anyway, given how there was no check for joining lobby until now, 11.