When Empire Wars came out it was very poorly received and criticized because nobody had asked for a game mode like this, but due to its nature age of empires 3 is a relatively slow game, there are people who really enjoy fast games even if it is not very fast. popular an example that has always been in all the age of empires, I even remember that there were players who only exclusively played deathmatch.
Wars of the Empire is something similar, it’s very fast but respecting the style of supremacy, Many people have not even tried to play Wars of the Empire
Currently there are only 192 players who have ranked without losing their position due to inactivity in 1v1 empire wars
It gets worse in team games where there are only 39.
I’ve only played 28 games, I usually find myself almost always with the same players. “Atuatucocoa” “Tromerai” “Chuponcito” the rest of the people who have touched me are largely rivals who seem to be just starting to play an RTS, this is because there are so few players who easily match up with the only ones they are looking for game regardless of the difference in rating
I would like to call on the players in the community to give it the opportunity to try this game mode in ranked, it is not that different from what you think, obviously the balance is not made for this mode but it is not that it is a balance too bad, it is very trained
The early is modified for each civilization, each civ has its respective resource drawers, wagon, number of initial villagers, shipments arrive faster and each shipment delivers a wagon.
As tips for people who would like to start trying this game mode are the following
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Initially prioritize obtaining experience at the beginning to be able to send shipments as quickly as possible
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Go old as soon as possible since you start with the necessary resources to go old, for which you should put the correct number of villagers “not all” to collect the drawers since it would not be the most efficient, start from the beginning with a good economy making market, trading post, boom buildings and ready to create troops when you pass to age 2, well it depends a lot on the strategies they decide to do, usually the games are Rush or FI
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Use the wagons intelligently, usually in the middle game it is very important to place border buildings in the most important natural resource points, especially in the 5000 gold mines to take control
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Special deck for this game mode, where the military and building aspects are highly prioritized, also give a special emphasis to the siege, for example, improvements in mortars or specific siege units, long-term farm economic improvements are not so necessary Only the basics are enough, I usually only use 2, one of gold and the other of food, also even the cards that are a bit useless in other game modes such as explorer improvements, stronger urban centers, cheaper buildings, strong , exclusive improvements to the church, animals, warships, cards that only unlock abilities that are rare, even troll for treaty, in empire wars it can be useful.