Why your walls won't place

Interesting stuff I didn’t know. Hopefully they improve the grid when placing walls to make this easier.

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Thanks for sharing

Another stupid thing from the Devs… either they need to remove that extra exclusion Zone(better, logical answer)

Or they should at least display the larger zone…

Another nonsensical thing the Devs did… like wtf? What is the thought process behind this?

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Are you the video maker or your name is just a coincidence?

Whats up with that extra min distance for palisades compared to stone walls? Was there any internal testing done on those systems? I mean placing walls against one of the few natural obstacles in your game (resource nodes) should be one of the first things to test, right?

This is so baffling.

This works very well in AOE2, Why not just import the behavior?