Building a Wonder of the World demonstrates the superiority of your civilization. Constructing a Wonder that stands for a certain period of time is one way to win the game.
So far, the wonder is in AoE4 nerfed into oblivion, too overpriced to be valuable during a match.
So the main “feedback was” it does grand instant win, which is odd if the other team dominates the game.
So maybe it could have some kind of redesign? Instead of instant win some Perks and Buffes?
Like the Nukes in C&C or Summoning Powers like in Battle for Middle Earth ?
Be cheaper and therefore be a valuable asset for the end game, and each wonder have some kind of own unique thing?
Example the cost is reduced to 1000/1000/1000.
First Build wonder blocks the others from functioning till it is destroyed.
Not an instant win, but would greatly boost the player’s ability to win the game.
Like
Mongols: Genghis Khan Equestrian Statue. After 5 min. Map gets revealed.
After 10 min. Unlimited unit limit. Get access to additional units, a horde of Timurid 100 horse riders with 10 War Elephants with cannons joins the battle, each other 3 min another horde of 100 units does appear.
Each other 5 min another 10 War Elephants with cannons
Rus: Saint Basil’s Cathedral.
After 5 min map gets a snow storm like in Company of Heroes 2, adds attrition.
Rus units are not affected.
Only enemy units are affected by extreme freezing. Where they slowly lose health if they are too far away from own buildings. Enemy food resource production does slow down till 90%. Rus is getting partisans with torches that randomly spawn next to enemy buildings.
English: Canterbury Cathedral.
After 10 min, 30% of enemies warrior units and workers does get converted.
After each next 2 min +10%
Malians: Great Mosque of Djenné
After 10 min, you can build anything for free, units don’t cost gold
French: Notre Dame Cathedral. After 10 min 30% of enemy buildings does get catch fire and burns down.
After each next 2 min +20% more.
Chinese: The Forbidden Palace.
After 10 min. Unlimited unit limit. Doubled unit production.
100 soldiers spawns. Each 2 min 10% more does spawn. like after 12 min 120. after 14 min 140.
So instead of instant win, you get a massive boost, but still might have a chance to take you down if they try very hard.