Wrong icons displayed while testing custom scenario

:play_button: GAME INFORMATION

:backhand_index_pointing_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: 155976
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 11

:play_button: ISSUE EXPERIENCED

Return of Rome’s test scenario feature via editor shows wrong object icons in the map.

:play_button: FREQUENCY OF ISSUE

I would say rare, since I used the “test” button lots of times and has only happened once, through build 155976.

:play_button: REPRODUCTION STEPS

Don’t exactly know how to reproduce it. However, it started happening afer I started using the CTRL+G+G hotkey for switching building mode on and off.

:play_button: EXPECTED RESULT

Game modes showing their true object icons, instead of those that do not belong.

:play_button: IMAGES

Captura de pantalla 2025-10-12 202807

Captura de pantalla 2025-10-12 202757

Captura de pantalla 2025-10-12 202744

Captura de pantalla 2025-10-12 202732

:play_button: GAME FILES (SAVE / RECORDING)

ICONDISPLAYBUGROR.aoe2rorspgame (573,2 KB)

Hi @SlenderBadger98 I wasn’t able to reproduce this issue, are you using any UI mod that could interfere with the icons?

Hello! I was not using UI mods. Did not experience the issue again since the time I reported it, but I did face the one having no icons displayed at all several times. Not sure whether the two issues are related or not, though.

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