Build last one
Platform:Xbox Series X
Subject: Xbox Series X – Keyboard & Mouse input is broken in AoE 2: DE (Villager and Selection bugs)
Hi Developers,
I am an AoE veteran who has been playing RTS games with a keyboard and mouse (KBM) since the 386 PC and PlayStation 2 eras. I refuse to use controllers or casual “Auto-Eco” automations. RTS belongs to KBM.
Unfortunately, the current state of KBM support on Xbox Series X is broken and feels completely abandoned. Here are the two major issues making the game unplayable for me:
1. Villager Idle Bug (Move vs. Build priority)
About 6 months ago, an update completely ruined villager behavior for KBM players.
The Issue: When I select a villager, place a building foundation, and click it, the villager walks to the center of the foundation, stops, and goes completely IDLE. They refuse to build.
This bug forces me to constantly babysit and micro-manage every single villager just to get a basic house or barracks built. It worked perfectly at launch, but you broke it months ago and never fixed it.
2. Building Selection & Deletion Bug
The Issue: Frequently, clicking on a building (mine or enemy’s) does not register at all. The building refuses to get selected, meaning I cannot perform vital actions like deleting/demolishing my own structures.
I have to click away multiple times and spam click back on the building to get the game to register the input. This is a severe UI/input focus issue within the console port, not a hardware problem.
Please stop treating KBM players on Xbox as invisible. We want a raw, functional RTS experience with a mouse, just like we had decades ago. Fix the input priority and the selection registering.I pay for this game full price since realesed for series x and i refuse to play with crappy controler.RTS is only for keyboard and mouse controls.thank you.i can make video and upload to youtube,not problem.next problem is mods,any mods in main menu not interaced.but this is not mutch important for me.
Thank you.