Yabusame's Sound XML is wrong! It's lasts more than one decade!

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: 13490
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 10

:arrow_forward: ISSUE EXPERIENCED

:point_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.

Recently,I tested all Japanese unit voice and found that Yabusame’s sound XML defined wrong sound files. It used Yamabushi’s voice, but Yabusame have their own voice file (JapaneseYabusame***.wav). This BUG just has existed in the original AOE3:TAD. Now, It’s lasts more than one decade!

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

  1. Just open file: ypyabusame_snds.xml.XMB and you will found which soundset it defined.
  2. The soundset name should be “JapaneseYabusame***”, not" JapaneseYamabushi***".

:arrow_forward: EXPECTED RESULT

:point_down: What was SUPPOSED to happen if the bug you encountered were not present?

Please fix this XMB file: ypyabusame_snds.xml.XMB, give Yabusame their correct voices.

:arrow_forward: IMAGE

:point_down: ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.

:arrow_forward: GAME FILES (SAVE / RECORDING)

:point_down: Attach a SAVE GAME (.aoe3Ysav) or GAME RECORDING (.aoe3Yrec) of the match where you encountered the issue. Link it below if using an external file service.

7 Likes

Still not fixed
PUSH

1 Like

Hi guys sorry for the late reaction but we’re now tracking this issue :slight_smile:

1 Like

Wow good to know you look at these old threads ! Thank you Ippert !

2 Likes

Never noticed this, thank you for clarifying