just to show how easy this mission is.
all you need to do is make 3 rocs and some priests and airdrop everything you have on Kamos.
maybe add an SoO ontop of Kamos and in the junction near the town center. hopefully it gets a design overhaul.
all you need to do is make 3 rocs and some priests and airdrop everything you have on Kamos.
maybe add an SoO ontop of Kamos and in the junction near the town center. hopefully it gets a design overhaul.
Well, I can, but that doesn’t mean I WILL, 11.
Before the latest patch you could just land at the enemy base before going to your base and just use your units to push him all the way to your base. Then he is very easy to kill.
If you are really looking to speed run, most of the missions can be done in less than 6 minutes, with some completed in less than 3.
I’m interested. can you share?
Check out Moose AOM youtube channel. His speedruns are all there, incredibly fast.
i just wish missions played to their designs rather than feeling half baked. for example i don’t actually want any SoO in this mission, infact remove all the enemy priests as well so the island colossus can shine. you can just triple Kamos hp and add some chariot archers to prevent early roc shenanigans.
the island with the colossus also should not be a target for attacks, a fail trigger on losing main tc is enough.
you can increase the difficulty through other means rather than making what should be the main focus of the mission irrelevant.
i just hope you ensure the mission designs of the upcoming Chinese expansion highlight what should be fun and unique about them. it would suck if most of the objectives and mechanics were either essentially useless or actively harmful to the experience.