10 Reasons AoE2:DE is so bad

I like your post a lot. I want the devs to consider both the casual and competitive part of the community, not just focus on one exclusively.

Let’s not forget too that I highly doubt the MP server will stay for long if there’s no commercial interest in keeping them. I’m not asking for microtransactions or any other greedy scummy practices which sadly are part of the mainstream game industry nowadays but some new DLCs for DE would be welcome for me at least if they’re worth the price.

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Khmer farms litterally are only on part with aztec until handcart and after that they only become better again in huge late-game T90 farms spamfests. You can’t call that “overbuff” (even when Slavs had 15% in HD they weren’t the absolute best) And even the Goth buff isn’t deemed broken (at least in high levels)

I see someone completely missed the forest for the trees.

As far as I’m concerned, and I’ve been playing the series ever since I got my first PC in 1998, AoE2:DE is easily my favourite AoE ever. Easily. It’s essentially everything I wished AoE2:HD would have been when it was released back in 2013.

Keep it up, devs!

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agreed bro! i love AOE3, but i definitely think AOE2DE is the best version of AOE2 so far, and for me competes for number 1 with AOE3(due to the diversity and xp cities).

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Just thought I’d add my 2 cents. I was a huge fan of AoE2 in the days of the Conquerors expansion. I picked up HD when it came out but wasn’t really impressed by it, had hoped the multiplayer would be better. Then DE came along and I love it, has pretty much everything I’d want in a modern AoE2. Good graphics (without taking away from the core experience), matcmaking, elo, map bans, server-hosted, stable (for me at least, had issues initially but they’re fixed now).

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Why do you spend this much time on a game you don’t enjoy? If you don’t like it move on to something you do enjoy. Plenty of games out there.

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I was surprised how hard it was, took me a few tries haha. :smiley: I ended up just converting orange’s cavaliers to myself with about 8 monks so I could make up an army. xD

guys, the game only cost me $15 NZD. if that price point is not valuable enough for you, then nothing is :smiley:

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Aoe2de Is a Great game. Developers have done a Great work on It. Really Happy to see Aoe’s franchise camping back to Life. Aoe3 and Aoe 4 Will be great.

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1) Development is highly sales-focused.

Some money are necessary to make things great and developer not being exploited for their work . no problem with that .

2) To much civs

I know each dlc have more civ made for sales and fan service aspect. But maybe parodaxly the fact the game becoming to complex make it more accesible to newcommer . For a simple reason it’s impossible to know everything about all the matchup.

In the conqueror we have 18 civ , 18*18=256 different matchup

In de we have 35 civ ; 35*35 = 1225 different matchup

And each civ have approximatly 10 distinctive bonus (civ bonus ; lack in the tech tree etc ).

The game as make the opposite of starcraft ; and could make him a alternative. It’s impossible for a human to know well how to counter each civ. No one really know how to master the civ and a tech tree geek . Anyway you have the time each match to look when the feodal or castle passage the civs bonus.

And when you see the tech tree if you are smart you could know what to do.

3) There is no Quality Assurance

???

4) “More is Less”

« Being an AoE nerd, remembering all civ bonuses in AoC was hard enough. Now it’s impossible. » I agree ; but this is good choice ; no one could be a top player just by geeking the tech tree . We all know 3 civs is the best to know everything about the civs . 35 civs made it anarchic no one have a advantage to knowing perfectly the civs ; because it’s impossible.

5) Priorities

Personally i don ‘t have crash til january , not concerned

6) Recorded

<<* When game updates, old recordings become incompatible. Yes, incompatible. Yes… incompatible >>.

I agree this could be fun to watch my old records ; especially when i walled up an opposent feel really happy about myself lol

7) Instability

The game is a bit glitchy i agree with that .

8) Decade-old bugs are still there agreed

After seeing all of this you’d think they must have done something right. But…

  • Out of sync bug still there and frequent (1h into game? OOPSIE! NG!)

  • Villagers still get stuck when gathering resources

  • The unit pathing is still really bad and seems worse when you scout big tree blocks

  • Villagers hunting boar can stop walking and get stuck attacking

And more issues if you look, really. I’m just trying to find something they did right besides the ability to queue techs.

9) Ranked Team Games are dead

I agree the matchmaking of team game are purelly random.

10) Autoscout ?

I don’t like the scout auto-pattern but when i was a child i been scared about scouting so good thing.

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I think AOE DE is not great but pretty good.

Performance still not good but has been improved a lot since the beta.

Server networking is the best thing ever for me, as I can finally play with my old friends on the other half of the globe with minimal lag.

I really love some new quality of life features, like showing total vils/vils on each resources/auto reseed farm/fishing ships… Auto-scout is controversial but I do not see a problem with it, and no high level player is using/complaining about it.

Devs need to push out content to drive sales because that is their only source of income at the moment. I don’t know what is their long term plan. Subscription model for multiplayer? People may scream from the rooftop about it. Micro transaction? Many people do not like it but it looks like the only viable choice in online gaming now.

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This logic will get you far in life sir. Just because you’re OK being ripped off doesn’t mean the rest are or should be. You’ll understand when you’re not paying for a game using someone else’s credit card.

Because I love the game? And it can be much better as it was proven to be possible by people who did it from devotion and not for money. Until microsoft realised there’s still money to be made from an amazing classic they (well not really them anymore) once did. A lot of support in this topic seems to come from people whose first version was HD (a huge downgrade from classic) and never tried Voobly. Note: I don’t work for them and they have their problems as well. But the platform works much better and it’s no surprise it hasn’t dropped in popularity despide DE’s “greatness”.

Haha that’s the thing. They are essentially forced to keep pushing content because an average game with bad stability has the natural tendency to die over time. This is why the short-term mentality I’m trying to fight against, one day they will stop updating and move to different projects and the game we all love will fade away into nothingness.

It’s amusing the amount of people trying to favor the “devs interests” while not realising AoE2 was increasing in popularity before MS put their fingers on it, and with NO updates. Now with updates, the game seems to be dying in popularity. I wonder why?

Also there seems to be dislike for the veteran/oldschool playerbase but those are the ones that kept the game alive for MS to see an opportunity. It’s so important to cater to the pros and not just the casuals. You can keep both happy. What’s the biggest source of player income for this game? Most likely tournaments, as you can see HC peaking to about 20k viewers. If this cup format worked is because there are personalities people get attached to and therefore become involved in the game.

The only reason why Vets are participating in DE contensts is because MS is buying them off with big prize pools. This will not work in the long term. You need them to switch over because they love the game, and the things that are missing have proven to be possible 10 years ago as I mentioned, so it’s not like we’re asking for something impossible here.

Casuals don’t care about the game. They’re here for a quick ride while this is a “flavor of the month” and will be ready to move on to a different game when this finally dies. Therefore, a pure casual focus is a recipe for failure in the long run, it doesn’t take much to understand this.

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I think you’re being overly harsh and exaggerating. It was really awful in Beta and even on release and was barely playable at the time. But it now loads a lot faster, crashes far less and runs a heck of a lot smoother. It still has some bugs but keeps improving with each update. And I like a lot of the cosmetic changes, they will have different teams working on those to the stability issues so that’s not a problem for me. I was one of their harshest critics when it was released but I think they’ve done a fantastic job over the last couple of months.

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In my view I’m not getting ripped off :wink:

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Good to know is the last one :smiley:.

  1. Rarely but very rarely…got any crashes…and when it happen is mostly cuz my ISP sucks.

  2. Bunch of raging and bitching without any solid arguments besides some old bugs that really dont affect gameplay much.

  3. “Being an AoE nerd, remembering all civ bonuses in AoC was hard enough. Now it’s impossible”. This, really xD. It sounds like any fanboy who rages cuz is too much or too little.

Dont like the game, move on boi :D. There are tons of people like me who are enjoying this like ■■■■ with tons of new features and stuff and continuous fixes and support. if the game was so terrible as you said no one, like literally no one would be playing it…just saying :wink:

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I think the game is quite good.
Never had a single crash.
More civs are good, learn each one of them.

Performance could improve though.

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I think they should put extra time in to stability, the game in terms of QoL and content is perfectly fine right now, it doesn’t need balancing, it doesn’t need more campaigns, more civs, not right now. Bug fixes, performance and stability improvements is what it needs.

In saying that in my 172 hours of playing it on Steam, I had massive issues for the 100 or so hours I had in the Beta, i’ve had some broken achievements but I don’t care for them a whole lot, some campaign levels won’t register as being complete for the achievement, so they have no tick next to them. But in the last couple of months i’ve experience no crashing, Ram usage is much lower (although I have 32gb I never had any Ram related issues even in the Beta), it now stays at a solid 60fps instead of jumping all over the place, it never drops below 60fps anymore and I play at 1440p max settings, UHD pack enabled with a 1070, i7 7700k and 32gb Ram.

My only issues with the game is that some of the things other people care about like achievements are broken, the AI pathing is ridiculously bad, but that’s it really. It’s miles better than it was, and currently I think it’s much better than HD Edition ever was.

They should work on fixing bugs, improving stability, and all that. I don’t play much online, but from what I have, I haven’t had any issues with it, even on 4 hour long games, HD would break all the time, desyncing, extremely high ping, stuff like that. There’s another thing I’d like fixed, why do I get 150 ping on the Sydney server when I’m in Melbourne and every other game that has Aussie servers is 30-50 ping, I get 150ping on US servers

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I don’t really know what you are talking about. The game is pretty stable. The multiplayer only runs well if I put the graphics to the lowest setting (doesn’t really matter to me). There are competitive players. However I am not one of them (but I will practice my APM to get better in unranked). Also since when did 80 civs = 35 civs. I don’t even regret purchasing the game.

For every new update there is always going to be a bug. No game is perfect just like humans aren’t perfect. If games were perfect. Then why are we talking about this topic In the first place. The game still uses the genie engine which is the same engine for aoe 2 in 1999. There are going to be bugs. Bugs can be squashed and new ones will be reproduced.
You do realize that the people that made the forgotten empires mod also develop the definitive editions.

They have priorities to make the game stable. We aren’t talking about a small group of people. Forgotten empires is probably about 100 people. More than likely they have their priorities set in the way that is comfortable with them
If the whole group was just only working on stability and nothing else. Would that attract the new gen audience? Updates to other RTS games may not support old update recordings. That’s how things are with updates. It’s not like we have one game with one version and it will be fine. Maybe that one version will have bugs. And if the devs update the game. The old recordings won’t work. So what are the priorities:

  • Don’t update the game so old recordings won’t be useless
  • Update the game so that the game is fixed even if it means to sacrifice the old recordings

I’ve had no issues with any sort of performance issues. locked 144 fps with HD texture pack, no crashes, no disconnects, idk man maybe don’t have a potato or bad wifi??? and a lot of the other issues are just your retarded opinions just go back to voobly and stfu.

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