I look forward to Persia, Omani, Koreans and Siam for an Asian Dynasties 2 expansion pack.
Canada gained independence peacefully and did not involve in many conflicts except the war of 1812 (where they are essentially British).
Not saying they definitely cannot be added, but three North American civs in a row is going to be boring as hell. America is crowded enough.
I said I was expecting, not that I want them
I hope its Siam or Persia both are cool.
Persia is definitely in my top 3 of factions i really wanna see.
big country with rich history.
honestly i think it should follow the other gunpowder empires: high hp, good melee dmg but poor anti cav bonus, that way there is some sort of theme as janisaries and sepoys are already fairly similar.
we currently have 2ish artillery civs: ottomans and sweden, while im not against it also having good artillery i think we need to be careful that it doesnt end up too similar to the ottomans.
the ottoman cavalry on the other hand is very meh save for the homecity shipments.
i feel like rice makes the most sense, both thematically and gameplay wise as an asian civ.
i feel like they do need it tho, british, russia and portugese and maybe ottoman seems like good candidates, so could germans from what i have read. a maybe much more far fetched idea would be poland or denmark if those factions are added. there are quiet a few options for consulates even if persia obviously wasnt colonized like india, but china and japan has it so i dont think that is too much of an issue.
i personally think they should have wonders, its just eh asian way. that obviously its hard to come up with unique ideas for wonders, something the original devs already seemed to have figured out, i dont have a solution or idea for the wonders, but they need to fill the following roles:
these are the 4 wonder types every Asian faction has, and then usually a 5th that is a little more out there.
I made a post about artillery they could have:
I would prefer if there was an Afghan minor civ with Jezails rather than being a Persian unit.
Regarding your points:
Musketeers: That is exactly why I propose that the musketeer be generic. It would resemble the Sepoy and Janissary by firing an eastern-style musket and melee with a sword, but I don’t like the idea of it being essentially the same concept as either the Sepoy or the Janissary. Maybe it could be more melee-focused than other musketeer types? But it definitely should not be just another shooting-focused unit like its neighboring civs.
Artillery: Ottomans and Swedes are characterized as being strong artillery civilizations, but I think the Persians should specifically be a Cannon/Heavy Artillery civilization. Ottomans have Abus Guns and improved Grenadiers, but I don’t think their actual artillery is any better besides the Bombard. For Swedes, I don’t consider Leather Cannons to be full-sized artillery. Therefore, there is still a niche for a civilization that actually emphasizes the use of full-size cannons.
Wonders and Consulate: It remains to be seen whether this civilization would be considered “Asian,” “European,” or even a new “Middle-Eastern” group. I personally find the wonders to be rather gimmicky like the Monk leaders.
Regarding the Consulate, I want to shy away from that concept because I think it (A.) makes the Persians look too colonially dependent on the Europeans (whereas they had the distinction of avoiding colonization), and (B.) the same potential consulate allies for the Persians are almost exactly the same as the Indians. I want to really avoid the Persians being an Indian clone without the elephants and vegetarian villagers.
That could work, but I figured that in addition to representation the Persian state itself, it would also function like many other civs throughout the Age series that are “umbrella” civilizations representing a general group of culturally similar societies and countries, rather than one single country or people. So in that case, the Persians would also represent the Afghans, as many Afghan ethnicities are related to Persians linguistically, culturally, and genetically (like Tajiks, Pashtuns, etc.). Even many of the Turkic peoples like the Uzbeks have connections areas that were Persian-controlled or influenced at this point. The Pashtun Durrani dynasty even temporarily ruled Persia towards the later 18th century.
Another idea: What would everybody think of giving the Persians a few types of Revolutions? You could revert to the Timurids, the Afsharids, or Durrani, each with their own identities and specialties.
I look forward to
Persia (Safavid Empire & Qajar Persia )
Saudi (Emirate of Diriyah & Jabal Shammar)
Myanmar（Toungoo Dynasty & Konbaung Dynasty）
Tartars （Crimean Khanate）
Thailand (Ayutthaya Dynasty & Thonburi Kingdom & Bangkok Dynasty)
Korea （Joseon Dynasty（조선왕조））
Vietnam（After Li Dynasty（Nhà Hậu Lê）& Nhà Tây Sơn & Nhà Nguyễn）
they have fast training and 3-4 upgrades from what i recall.
they also have the bombard which they can send infinitely eventually.
sweden has 6 or so upgrades to their artillery (not counting grenadier upgrades)
this includes: case shot, barrage for mortars, lower population for some of the artillery, and 3 cards that make you train art faster.
i dont think its possible to make art better than this without breaking something.
pretty much only india got truly colonized in the periode, japan avoided colonization far better than the persians who did actually end up in spheres of influence for the british and russians. in that sense Persia doesnt seem too different from china, just with less intervention probably because the Persian leadership didnt have their head stuck up their rear ignoring reality.
Love it sir, I would like to have so many more ME civs added to incread battle posibilities.
7.Rozvi Empire (Zimbabwe)
10.Polish-Lithuanian commonwealth. With Proper Winged Hussaria
Switzerland (Minor regional Ally)
More theatres of war.
I would like to see completely new theatres of war, maps set in Europe, so Historical European battles can be held as well as Maps set in the Middle East. As a citizen of South Africa, I want the Zulu civ to be added, which will allow you to fight as the British and Dutch , expanding ever northward from Cape Town all the way into Kenya, fighting and befriending the native peoples and encountering formidable foes such as the Zulu whom have strong, fast melee spear infantry called the Impi.
With added animals such as Lions, zebra and Elephants + hogs that attack villagers that shoot at them and don’t merely run away. Also add predatory animals that are not connected to treasures. For instance lions that roam the plains and attack lone ,unsuspecting settlers.
And in turn I too wish to fight in the deserts/mountains of the Middle East. Fighting as Napoleon in Egypt or as the Ottomans fighting against the Tuareg, Arabs and Afghans.
I was thinking that the Tuareg could have Mamlukes in the stable as well as Wheel lock musket firing infantry and Camelry as well as melee Camelry .with shipping cards that allows them to receive altiliry from European / ottoman allies. With cheap , fast creating Berber tents as houses and Town centres ,to make them mobile and flexible.
Houses and TC have low HP but can be rapidly reconstructed in a new area.
So you will have to conduct a pincer movement in order to successfully rout and defeat them. Remaining weary of being outflanked by their camels and cavalry.
at some point people need to accept that A-H will never happen.
people are obviously allowed to ask for the factions they want but i gotta be honest i dont understand your list. i dont understanding wanting “afghans” or “arabs” into the game as factions, and i dont understand the mention of switzerland.
we also have berbers, as a minor faction where they make sense, it would be even weirder to have both berbers and morocco as full factions since they are semi the same.
Well having civs that has so many unique mechanics like Mexico is just super amazing. I WOULD LOVE TO SEE PERSIA AS A WHOLE CIV. Could implement dynasty mechanics.
Persia definitely has the potential for a fun faction, but i do hope they aren’t as complicated as mexico.
Well I personally am enjoying Mexico. So many unique features which are fun to discover and gives u the ability to play them in many different ways. Love it!
I think Canada will come at some point if only for meme factor.
I think they would likely be kind of a fusion of influence of the early hudson bay company and fur trade, the war of 1812 era, quebec and post confederation Canada. It would probably work well. Even mounties could be in game since their predecessors fought in the Boer War for great Britain and became the RCMP.
Its not immediately obvious what their “gimmicks” would be but I think they would be pretty flavorful and creative.
But question. Is there really a market for Canada comparable to USA and Mexico? Thats why I think Brazil or Gran Colombia would happen before Canada.
Moroccans are not completely Berbers, however, but instead a culture that combines Berber and Arab aspects. I figured that the minor Berber tribes represent the nomadic or semi-nomadic tribes which travel around the Sahara, whereas Morocco itself would be the more urbanized representation. So while a hypothetical Morocco would almost definitely get Berber units and boosts as a shipment, the Berbers are only one part of what makes Morocco a country. If there really problems still with that, they could do like they did with Quechua and Inca and just make the Berbers into Tuaregs.
I’m still personally holding out for the Moroccans or Barbary States. The Moroccans in particular had the potential of becoming a colonial power, and were even in talks with Queen Elizabeth about dividing up the Spanish colonies between Morocco and England. Plus, they and other Arab seafaring states had widespread influence in the interior of Africa and across the Indian Ocean.
I admit I probably haven’t played with either civilization enough to understand how their cards work in relation to artillery, especially regarding the Swedes. Still, these are, for the most part, shipments, not bonuses, rather than having innately good units. I envisioned the Persians having good cannons that are inherently a cut above their European counterparts, but having some difficulties protecting said cannons.
I find it hard to think of a feasible Canada. They’d have to deliberately design it not to be a Frankenstein civ mixing Brits, French, and Americans together.
Hmmm, maybe have the Northwest Mounted Police be a missile cavalry unit that has a bonus against Outlaws and Treasure Guardians?
I think in terms of significance, Brazil and Gran Colombia rank above Canada in terms of important and interesting countries, and I would expect to see Brazil next. However, it also depends on the player market. How many Brazilians play this game and might like to see their country featured?
I think if we do get anymore new world civs they’ll be South American.
So many ask for Brazil, I think that’ll be the next one. Haven’t seen a lot of Canada requests.
Yeah they basically would be a frankenstein civ mixing french british and americans together - and probably natives too.
I think that because they were under the wing of the British until confederation (and basically thereafter in aoe3 timeframe) thats the main conceptual issue with them compared to the relatively tumultous USA and Mexico during the time period.
That doesnt mean Canada didnt fight the USA, the natives and on behalf of the british throughout their history - its just a little bit more of a stretch for them, and perhaps they might be best kept as a revolution for Britain and France, albeit maybe make it more interesting than it is atm.
I can still see it happening, probably not before other civs like Persia and Colombia.
There is definitely more to Canada that isn’t represented by the French or British factions. However, pretty much everything that is missing would be better to include in a fully-fledged Cree civilization with the rest being put into a more fleshed out Canadian revolution.
Unfortunately, Canada is probably going to be added at the request of no one.