Sorry if this isn’t the right place to ask, FTP <<<
I’ve started making some scenarios recently and I’m not too familiar with all the triggers/resources available. I was trying to make a (semi) random system for a gun-game scenario so that everyone would have the same random progression. I made custom units in a data mod for it, and wanted to have them in a lineup as replacements
As in spawn the unit on chance timers and send it down a line, like this:
X ---------> [ ]
XXXXXXXX
However, using the replace unit trigger can’t choose the replace-er with select area. I’ve been thinking about it for awhile and haven’t managed to come up with anything besides strict progression or a hundred triggers. Any help appreciated, sorry if it’s a really obvious solution