Age of Empires II: DE II - Modding
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Trigger Studio for Aoe2 DE
Hello modding community, in case some of you are interested in the upcoming Trigger Studio, i found the developers github page : https://github.com/mullikine/aokts/issues/9 Seems like he thought there are no requests f… |
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9 | 5379 | March 17, 2025 |
How to set technology name / description using xs script
It seems that there is probably a way as this constant is defined extern const int cAttrSetName = 7; however the function xsEffectAmount accepts a float for value (and not a string) so doing something like this just f… |
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8 | 1833 | December 20, 2023 |
[Tutorial] How to export an AOE1 DE unit or building into AOE2 DE
Hi! In this tutorial I will show how to export an AOE1 DE unit or building into AOE2 DE. Remember to do backups of anything you edit or replace. You will need SLX Studio, Advanced Genie Editor, and an image processing p… |
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24 | 8839 | September 19, 2024 |
How do you create a "installable mod"?
Hi everyone, I’ve just started looking into modding, i’ve already seen how to modify data and image files, but what i’m wondering is: Instead of altering the current game files, how do you make it be a standalone mod, l… |
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20 | 3719 | April 27, 2024 |
AoE2DE AI Builder (based on Jan1302's Online AI Builder)
This is a python executable program that can be used to create the AI files needed for basic custom campaign AI. It’s based on the Forgotten Empires AI Builder, but this one can be run offline (tested with Python 2.7.x, … |
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21 | 25992 | January 9, 2023 |
Adding (Not replacing) Custom Icons
Hey there all! I am currently working on a mod and I am trying to find a way to add in custom icons for units, techs, and buildings. I’m starting to wonder if it is even possible without completely rehauling the way th… |
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41 | 4838 | December 27, 2023 |
Unit flees when custom ability is triggered
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6 | 22 | April 16, 2025 |
Sound mods broken since last patch
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1 | 25 | April 16, 2025 |
[Ships] Famous Ship You'd like to play
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46 | 474 | April 15, 2025 |
Unit Veterancy Mod for AoE 2?
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7 | 92 | April 15, 2025 |
Issue with Research technology condition
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1 | 15 | April 15, 2025 |
Condition "Decision"
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2 | 11 | April 15, 2025 |
Original Sounds mod by StepS7578 NOT WORKING with update
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1 | 21 | April 15, 2025 |
[Request] ChargeTarget attribute modification trigger for editor
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1 | 19 | April 15, 2025 |
ROMAE AD BELLUM - (RAW:E) Rome at War Expansion Concept
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832 | 39553 | April 15, 2025 |
ERROR: Only mod files that contain AOE mod files are accepted.
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0 | 10 | April 15, 2025 |
Xs script for cheats
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3 | 48 | April 14, 2025 |
Including civilizations.json no longer allowed?
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1 | 23 | April 13, 2025 |
How to find and hear audio files?
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5 | 133 | April 13, 2025 |
How do we edit the new task features via xsScript?
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7 | 23 | April 13, 2025 |
Some changes in Advanced Genie Editor are ignored
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4 | 535 | April 12, 2025 |
Mode comments "AOE2_GOLDEN_DE"
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113 | 7304 | April 4, 2025 |
[MOD] Eternal Civilization
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7 | 8023 | March 28, 2025 |
Am I on the right way?
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11 | 137 | March 28, 2025 |
Attribute Interface Kind
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2 | 33 | March 28, 2025 |
Modding unit graphics
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1 | 60 | March 26, 2025 |
Some questions about Chronicles new tech flags
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1 | 48 | March 25, 2025 |
Charge Type - Melee Shield?
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2 | 82 | March 11, 2025 |
Historical Mod for each game
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0 | 35 | March 10, 2025 |
How do I change these colors in my custom menu mod?
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3 | 27 | March 6, 2025 |