Age of Empires II: DE II - Modding
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Trigger Studio for Aoe2 DE
Hello modding community, in case some of you are interested in the upcoming Trigger Studio, i found the developers github page : https://github.com/mullikine/aokts/issues/9 Seems like he thought there are no requests f… |
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9 | 5640 | March 17, 2025 |
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How to set technology name / description using xs script
It seems that there is probably a way as this constant is defined extern const int cAttrSetName = 7; however the function xsEffectAmount accepts a float for value (and not a string) so doing something like this just f… |
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9 | 1980 | April 22, 2025 |
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[Tutorial] How to export an AOE1 DE unit or building into AOE2 DE
Hi! In this tutorial I will show how to export an AOE1 DE unit or building into AOE2 DE. Remember to do backups of anything you edit or replace. You will need SLX Studio, Advanced Genie Editor, and an image processing p… |
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24 | 9145 | September 19, 2024 |
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How do you create a "installable mod"?
Hi everyone, I’ve just started looking into modding, i’ve already seen how to modify data and image files, but what i’m wondering is: Instead of altering the current game files, how do you make it be a standalone mod, l… |
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20 | 3872 | April 27, 2024 |
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AoE2DE AI Builder (based on Jan1302's Online AI Builder)
This is a python executable program that can be used to create the AI files needed for basic custom campaign AI. It’s based on the Forgotten Empires AI Builder, but this one can be run offline (tested with Python 2.7.x, … |
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22 | 26512 | November 6, 2025 |
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Adding (Not replacing) Custom Icons
Hey there all! I am currently working on a mod and I am trying to find a way to add in custom icons for units, techs, and buildings. I’m starting to wonder if it is even possible without completely rehauling the way th… |
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43 | 5891 | July 30, 2025 |
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Am I on the right way?
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41 | 592 | November 25, 2025 |
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Private Mods... Unlisted Mods... what they mean?
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5 | 33 | November 24, 2025 |
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Creating Custom OP civs with Advanced Genie Editor
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11 | 5566 | November 24, 2025 |
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Is it possible the circumvent trebuchets' hardcoded 80% range by playing around with unit classes and stack units, without the end result being that the unpacked one has 0 height permanently?
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0 | 14 | November 22, 2025 |
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Asking for Update of a mod. - Berserker to varangian
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0 | 18 | November 20, 2025 |
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Mode comments "AOE2_GOLDEN_DE"
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126 | 7997 | November 11, 2025 |
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Genie Editor: Fire Techs Based on Resources?
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0 | 16 | November 10, 2025 |
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How do I make the AI know it can train special units with scripting?
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5 | 36 | November 8, 2025 |
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Does deleting mods on website affect users?
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10 | 55 | November 5, 2025 |
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I have just released a updated version of duyhung2h's Designers Dataset
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2 | 43 | November 3, 2025 |
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How do I remove these stuff from terrain?
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3 | 34 | November 3, 2025 |
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Chronicles Antiquity Middle East Diplomacy
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0 | 45 | October 24, 2025 |
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Villagers collecting "air"
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0 | 24 | October 21, 2025 |
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Chronicles: Alexander the Great 'Aztec the Great' Suggestion for a Mod/Campaign
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0 | 40 | October 19, 2025 |
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How can i create my own loading screen image? i want to edit it
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0 | 11 | October 13, 2025 |
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How to realize the new mechanism on data file
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1 | 24 | October 13, 2025 |
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Problems trying to create sound mod
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0 | 12 | October 12, 2025 |
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ROMAE AD BELLUM - (RAW:E) Rome at War Expansion Concept
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834 | 42098 | October 11, 2025 |
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No mods on PS5
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0 | 55 | October 10, 2025 |
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Is it possible to add a new type of resource through modding?
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7 | 266 | October 2, 2025 |
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Problem with sound mod creation
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2 | 32 | September 27, 2025 |
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ROR Bronze Age Collapse Fall of Tyre
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0 | 55 | September 15, 2025 |
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Ztree 04, can you creat this mod to UHD mod?
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0 | 13 | September 14, 2025 |
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How to use Reveal Map (203), Reval Unit on Map (204) attributes
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0 | 20 | September 13, 2025 |