Age of Empires II: DE II - Modding
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Trigger Studio for Aoe2 DE
Hello modding community, in case some of you are interested in the upcoming Trigger Studio, i found the developers github page : https://github.com/mullikine/aokts/issues/9 Seems like he thought there are no requests f… |
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8 | 5878 | March 17, 2025 |
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How to set technology name / description using xs script
It seems that there is probably a way as this constant is defined extern const int cAttrSetName = 7; however the function xsEffectAmount accepts a float for value (and not a string) so doing something like this just f… |
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9 | 2170 | March 5, 2026 |
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[Tutorial] How to export an AOE1 DE unit or building into AOE2 DE
Hi! In this tutorial I will show how to export an AOE1 DE unit or building into AOE2 DE. Remember to do backups of anything you edit or replace. You will need SLX Studio, Advanced Genie Editor, and an image processing p… |
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23 | 9595 | September 19, 2024 |
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How do you create a "installable mod"?
Hi everyone, I’ve just started looking into modding, i’ve already seen how to modify data and image files, but what i’m wondering is: Instead of altering the current game files, how do you make it be a standalone mod, l… |
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19 | 4158 | April 27, 2024 |
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AoE2DE AI Builder (based on Jan1302's Online AI Builder)
This is a python executable program that can be used to create the AI files needed for basic custom campaign AI. It’s based on the Forgotten Empires AI Builder, but this one can be run offline (tested with Python 2.7.x, … |
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21 | 27263 | November 6, 2025 |
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Adding (Not replacing) Custom Icons
Hey there all! I am currently working on a mod and I am trying to find a way to add in custom icons for units, techs, and buildings. I’m starting to wonder if it is even possible without completely rehauling the way th… |
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44 | 6762 | August 26, 2026 |
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What are the hard coding limitations of modding
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5 | 57 | September 12, 2026 |
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[Request] Mod for centered minimap & group control for RoR
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2 | 35 | September 10, 2026 |
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[Question] How do I make custom icons that show player color
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3 | 46 | September 10, 2026 |
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Mode comments "AOE2_GOLDEN_DE"
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136 | 9118 | September 5, 2026 |
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[Request] Mod for Original sounds for Return of Rome
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0 | 15 | September 4, 2026 |
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Blender Rendering Workflow for AoE2DE Units (Eevee, Cycles, Alpha, Shadows...)
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1 | 84 | September 4, 2026 |
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Custom Mod always has exclamation point in Installed Mods no matter what I do
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2 | 148 | September 3, 2026 |
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NEW Units & Techs - Better Land Warfare Mod Release
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1 | 166 | August 24, 2026 |
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Is there a regression of widgetui/icons.json?
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0 | 28 | August 23, 2026 |
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Filthydelphia's Campaign Collection
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204 | 34237 | August 18, 2026 |
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[Ships] Famous Ship You'd like to play
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106 | 1837 | August 11, 2026 |
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Creating healing auras using the Advanced Genie Editor
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10 | 224 | August 7, 2026 |
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Getting the Genie Editor to work with AoE2DE
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2 | 1053 | August 7, 2026 |
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Canoe, bridge, garrison and occlusion
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2 | 91 | August 7, 2026 |
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Bug or error when trying to publish a map pack mod
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1 | 27 | August 5, 2026 |
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Spies
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12 | 208 | July 31, 2026 |
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[MOD] Eternal Civilization
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11 | 9982 | July 26, 2026 |
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Baobab Forest Nothing And Goodies
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0 | 42 | July 18, 2026 |
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Battle of the Teutoburg Forest
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0 | 58 | July 17, 2026 |
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Custom Unit Descriptions in the A.G.E
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2 | 94 | July 12, 2026 |
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"mod not found the creator may have removed it"
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1 | 58 | July 10, 2026 |
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Adding a new Effect makes AdvancedGenieEditor crash
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7 | 96 | July 9, 2026 |
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Is it possible to create units like we do in scenerio editor in REAL game?
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1 | 100 | July 8, 2026 |
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War Football updated
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0 | 55 | July 8, 2026 |