Age of Empires II: DE II - Modding
Topic | Replies | Views | Activity | |
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Trigger Studio for Aoe2 DE
Hello modding community, in case some of you are interested in the upcoming Trigger Studio, i found the developers github page : https://github.com/mullikine/aokts/issues/9 Seems like he thought there are no requests f… |
7 | 5226 | June 29, 2024 | |
How to set technology name / description using xs script
It seems that there is probably a way as this constant is defined extern const int cAttrSetName = 7; however the function xsEffectAmount accepts a float for value (and not a string) so doing something like this just f… |
8 | 1797 | December 20, 2023 | |
[Tutorial] How to export an AOE1 DE unit or building into AOE2 DE
Hi! In this tutorial I will show how to export an AOE1 DE unit or building into AOE2 DE. Remember to do backups of anything you edit or replace. You will need SLX Studio, Advanced Genie Editor, and an image processing p… |
24 | 8644 | September 19, 2024 | |
How do you create a "installable mod"?
Hi everyone, I’ve just started looking into modding, i’ve already seen how to modify data and image files, but what i’m wondering is: Instead of altering the current game files, how do you make it be a standalone mod, l… |
20 | 3650 | April 27, 2024 | |
AoE2DE AI Builder (based on Jan1302's Online AI Builder)
This is a python executable program that can be used to create the AI files needed for basic custom campaign AI. It’s based on the Forgotten Empires AI Builder, but this one can be run offline (tested with Python 2.7.x, … |
21 | 25797 | January 9, 2023 | |
Adding (Not replacing) Custom Icons
Hey there all! I am currently working on a mod and I am trying to find a way to add in custom icons for units, techs, and buildings. I’m starting to wonder if it is even possible without completely rehauling the way th… |
41 | 4524 | December 27, 2023 | |
AI stops making Unique Unit after a while
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1 | 10 | January 21, 2025 | |
[Ships] Famous Ship You'd like to play
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31 | 175 | January 20, 2025 | |
Filthydelphia's Campaign Collection
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202 | 29564 | January 20, 2025 | |
Mode comments "AOE2_GOLDEN_DE"
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110 | 7176 | January 19, 2025 | |
Problem with uploaded mods between accounts associated to Xbox and Steam
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0 | 7 | January 10, 2025 | |
New Lithuanian Historical Battle scn by FE Designer
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23 | 2624 | January 9, 2025 | |
How to find and hear audio files?
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2 | 32 | January 8, 2025 | |
Antiquity Middle East Diplomacy
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0 | 63 | December 7, 2024 | |
Edit Villagers with Genie Editor
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1 | 37 | December 26, 2024 | |
Charge Type - Melee Shield?
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1 | 44 | December 25, 2024 | |
How to change "Special Ability" attribute in the Editor (without .dat alteration)
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2 | 60 | December 25, 2024 | |
Achaemenid unit skins/looks for Persia
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7 | 133 | December 22, 2024 | |
Unit stats: melee and pierce armor in separate lines?
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0 | 14 | December 20, 2024 | |
Greece Diplomacy Regicide
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0 | 28 | November 21, 2024 | |
Bug or Feature, Microsoft? Visual glitch when placing a Mill in SE then playing as or switching that civ to Poles
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0 | 10 | December 18, 2024 | |
How do I export new sprites/units from the latest C:BFG DLC to ROR?
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5 | 70 | December 17, 2024 | |
c32_Technology_WAR3_RPG
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0 | 8 | December 17, 2024 | |
How to create unit next to another moving unit
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9 | 99 | December 13, 2024 | |
Convertible Army Tents Mod
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0 | 19 | December 11, 2024 | |
How can I make one unit stand above the others (rain)?
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5 | 45 | December 11, 2024 | |
Hf's Rebalancement is finished
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2 | 61 | December 9, 2024 | |
How to disable militia and men-at-arms but make long swordsman available in castle age
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3 | 31 | December 8, 2024 | |
How to find and play vs custom AIs - New tool available
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8 | 67 | December 1, 2024 | |
Earth-water connection
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0 | 26 | November 30, 2024 |