Age of Empires II: DE II - Modding
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Trigger Studio for Aoe2 DE
Hello modding community, in case some of you are interested in the upcoming Trigger Studio, i found the developers github page : https://github.com/mullikine/aokts/issues/9 Seems like he thought there are no requests f… |
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9 | 5706 | March 17, 2025 |
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How to set technology name / description using xs script
It seems that there is probably a way as this constant is defined extern const int cAttrSetName = 7; however the function xsEffectAmount accepts a float for value (and not a string) so doing something like this just f… |
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10 | 2028 | March 5, 2026 |
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[Tutorial] How to export an AOE1 DE unit or building into AOE2 DE
Hi! In this tutorial I will show how to export an AOE1 DE unit or building into AOE2 DE. Remember to do backups of anything you edit or replace. You will need SLX Studio, Advanced Genie Editor, and an image processing p… |
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24 | 9271 | September 19, 2024 |
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How do you create a "installable mod"?
Hi everyone, I’ve just started looking into modding, i’ve already seen how to modify data and image files, but what i’m wondering is: Instead of altering the current game files, how do you make it be a standalone mod, l… |
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20 | 3948 | April 27, 2024 |
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AoE2DE AI Builder (based on Jan1302's Online AI Builder)
This is a python executable program that can be used to create the AI files needed for basic custom campaign AI. It’s based on the Forgotten Empires AI Builder, but this one can be run offline (tested with Python 2.7.x, … |
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22 | 26808 | November 6, 2025 |
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Adding (Not replacing) Custom Icons
Hey there all! I am currently working on a mod and I am trying to find a way to add in custom icons for units, techs, and buildings. I’m starting to wonder if it is even possible without completely rehauling the way th… |
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44 | 6278 | December 28, 2025 |
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How do I fix my terrain mod?
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4 | 29 | March 7, 2026 |
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How do I fix my tree mods?
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1 | 17 | March 6, 2026 |
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How can I enable techs with xs scripting?
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2 | 21 | March 2, 2026 |
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How do I remove these stuff from terrain?
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5 | 107 | February 26, 2026 |
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AI getting bugged for few mods just from one week ago
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0 | 13 | February 23, 2026 |
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Mods not subscribing
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0 | 20 | February 22, 2026 |
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Robin Hood Liberation of Nottingham
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0 | 25 | February 21, 2026 |
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Mode comments "AOE2_GOLDEN_DE"
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130 | 8179 | February 21, 2026 |
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AHK Middle Mouse Camera Drag Script Broken After Latest Update — Need New Memory Offsets
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0 | 19 | February 19, 2026 |
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Difficulties for campaigns
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0 | 17 | February 14, 2026 |
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Is it possible to move the location of the patch number in the main menu?
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0 | 14 | February 14, 2026 |
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How to remove my mod on website?
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1 | 19 | February 12, 2026 |
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ROR tsa.per2 error
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2 | 22 | February 8, 2026 |
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Mod all battle alarm/horn sounds
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0 | 15 | February 2, 2026 |
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How do I export new sprites/units from the latest C:BFG DLC to ROR?
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10 | 302 | February 1, 2026 |
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How can I change the unit and building graphics depending on the civilization?
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2 | 39 | January 31, 2026 |
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How to mod strings that have a shared code between game modes?
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1 | 20 | January 17, 2026 |
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Architecture of east Asia
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65 | 5121 | January 15, 2026 |
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Am I on the right way?
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48 | 784 | January 12, 2026 |
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NEW CAMPAIGN: Tomislav, King of Croatia
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75 | 8308 | January 11, 2026 |
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Janos Hunyadi Custom Campaign Bonus Progression bugged?
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0 | 20 | December 31, 2025 |
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How to reveal map with xs sxript?
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10 | 62 | December 31, 2025 |
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Is there a way for a building to create several units at the same time (type AOE3)?
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5 | 55 | December 30, 2025 |
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How do I use resource 204?
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0 | 21 | December 28, 2025 |