I think this has been mentioned a couple of times in the past, but never got any attention yet.
In alot of games players do spread military buildings across the map, where some of them are used to flank the enemy for example.
The problem comes when in late game you want to produce off all buildings to mass armies [using select all “…” hotkeys], an awkwardly positioned military building just causes the units to pass through enemy territory and get destroyed before reaching the gather point
Or in another case where a building is just too far from everything else and the units takes a long time to reach the target.
These situations comes alot in games and I think the way some players deal with it is just deleting those remote buildings [although they could still be useful]
It would be great if there is a toggle button on the building to block production