About L Shape Walls

I had no input from the devs, except this message (posted in a thread where I described the solution), but the result is exactly the solution I suggested.
The only difference is that the choice between Solution 1 & 2 (see here for details) is automatically done by the game instead of the player.
It seems that this choice is performed so that the longest wall section is on the side of the wall starting tile.

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