I’d choose:
1.-2. Purepechas and Chimus: It’s not even debatable when it comes to American civs, they were the most relevant among American civs not in the game.
3. Mixtecs: There were 4 big groups in Mesoamerica: Nahuas (Aztecs), Mayans, Purepechas and Mixtecs-Zapotecs. Mixtecs were more relevant in the Middle Ages, so them.
4. Aymaras/Waris: An umbrella civ covering every Andean civ that Incas and Chimus don’t cover
5. Mississippians or Muisca. Both were isolated, depends on dev choice.
I had always considered them for aoe3. However, I guess we may only see them now in aoe2, so yeah, the Mapuche are a good choice.
Yeah, I was 50/50 with these two. I guess it would depend on which one could have a more interesting campaign to tell.
Mixtecs and Wari will fix the issue of aztecs and incas being only connected by spanish.
I don’t see what you mean by that
Mixtecs fought aztecs and wari fought incas so they have someone to fight other than spanish from the ingame civis.
The absolute mental gymnastic to add a native norteamerican civ, based on archeological evidence, laser reading of the landscape, speculation, interdisciplinary work, putting together piece after piece of new evidence to try make sense of a culture, dead languaje, power dynamics etc
Meanwhile in south america, Guaranís fighting Incas, Spaniards, Portuguese, re-shaping the power dinamics in the hole region for more than 300 years, having a well documented progression in almost every aspect by multiple sources at the same time, being alive and thriving
So share with us what you know about the Guaranis.
Pretty much none of that happens in the timeframe of AoE2. There’s some interesting archaeology that’s revealing civilizations of that era in the Amazon, but it’s even more speculative than North America.
Yep, I just saw the oportunity to make that joke, I read the hole post and thought of it, I see a lot of Ancient America’s videos, I love the passion of research in every video
But in all fairness, it could be a potential civ, the fall of the Inca Empire was in 1532, the ocupation of the Andean foothill happend earlier
They do have the advantage of showing up during the Francisco de Orellana campaign that’s already ingame though. I’d personally like to see a Kuhikugu civ.
Besides the two campaigns I once purposed, One where the city of Cahokia is the “main character” instead of a traditional hero and one about De Soto.
I also have a few ideas for Historical Battles.
Ani-kutani is a Cherokee story (they are part of the Iroquoian language group, they can be depicted as Iroquois/Haudenosaunee, but Mississippian will also work).
In this story the Cherokee tell how they rise up against the mound builders and there cruel priesthood, after their succes they promised each other they will have never have such hierarchical society.
I imagine it work out similar as the Age of Empires I Yamato campaign Coup where you need sent tribute every X minutes to your overlord in order to keep the peace until you are strong enough to defeat them.
The kingdom of Joara and explorer Juan Pardo, he build six forts (castles) in present day North Carolina. After he left all six forts are destroyed and burned down. On the largest fort they also build a mound. After that the Spanish never returned that far north.
(I think it would be good if a scenario only building a Wooden Fort would be added but function the same as a castle).
The Warrior Maiden could be an Iroquois/Haudenosaunee Historic Battle.
Etzanoa and the retreat of Juan de Oñate.
The story of Pahtahnkum could also be worked out as possible a Battle.
Crow Creek, my idea for the scenario need a bit of cultural background explanation that need to be told in the opening narration.
In a lot of North American cultures you can be adopted in to their society if you are needed/worthy, the narrator is adopted in the Crow Creek settlement, but when he was out hunting and standing on top of a cliff, he see a big war party approaching under the cliff. He recognise that the war party is part of his old society.
In game you control a Mississippian scout unit and need to deicide to run back to Crow Creek settlement and help to defend it, or run to the war party camp and join up your old group and attack Crow Creek.
And lastly, of course it would be cool to see the Viking encounter from the Native perspective, (but of course the Mississippians were not even close to that).
I also leave this here, this an archaeological rendition of Etowah. A city that thrived between 1000-1550 in the state of Georgia. I love the moat they digged around it.
For more information about defence work and Mississippian warfare.
The more I learn about the Mississippians the more I think they can have a spot in Age of Empires, still they are not my first choice for the Americas. But after a Mesoamerica en South America DLC I see it definitely as a strong option.
The hard part is ignorance, it goes to against most stereotypes that people have about Native Americas and Age of Empires is often mostly based on pop history.
That campaign was removed
We can have both Mississippians and Guaranis, if both are well designed. Idk why you feel the need to shit on one to justify the other.
But I’ve been told a better Brazilian (east south america?) rep would be Kuikuros
Im not, as stated above, it was a joke taking advantage of the context of Ancient America’s videos being mentioned
an Umbrella Tupi civ would be a better option than the Kuikuro who are a tad bit of a deep cut and the Guarani who only became relevant in latter times than the period that AoE2 takes place, in my opinion of course.
Cunhambebe is also a very natural option for a campaign as well.
I chose them because they would likely have lance riders as their UU, being the only American civ to have a trainable cavalry unit (not include Xolotl). They are distinguished by the fact that they developed skilled and successful cavalry tactics and won at the tail end of the game’s timeline.
I still think there will most likely be only three though. The first two would definitely be Chimu and Purepecha, and for the third I’d go with Muisca. It’s time to look at the real El Dorado.

Im not, as stated above, it was a joke taking advantage of the context of Ancient America’s videos being mentioned
Ah I see
It’s a bit hard to recognize jokes through text lol
A few years ago I made a thread about a North Amerian DLC suggestion (sorry of the typo, can’t fix it anymore).
I might revisit this after the next DLC releases and I know how they will handle the Shock Infantry class, now that it’s not exclusive to the Eagle Warrior line.
The new Chinese DLC seems to add even more unique and regional units then Dynasties of India already did so it wouldn’t be to crazy to design civs with 2-4 regional units and 1-3 unique units.
They also added regional buildings with the last DLC so that’s something hat isn’t too crazy now.
Those are some really odd civ picks since they’re all solidly post 1500s. When it comes to medieval North American civs (excluding mesoamerica) there are only three realistic options; Mississippians, Puebloans, and ‘Skraelings’. Anything else is just wild speculation or extrapolating backwards from very modern sources.
Mississippians and Puebloans both have castle like fortifications and walls, copper mining and working, and relatively advanced societies. Their artwork also heavily features “bird men”, so Eagle Warriors would fit in perfectly.
Skraelings would probably be best represented by an Algonquian civ as they would include the peoples that the Vikings interacted with, but it is also vague enough to make interactions with the Mississippians plausible. The Thule could also work, but they’re a bit more northern focused and igloo architecture would look weird. The Viking interactions would make for a great campaign, and the Vikings even had some vague accounts of catapult like weapons.

Those are some really odd civ picks since they’re all solidly post 1500s.
I think civs should have a name that is given to them by the people themselves not by archaeologists if possible.
“Mississippians” are just named after the river (though that was named by natives themselves) and not related to how they called themselves.
So I used a little more modern names as stand ins for their ancestors.

Their artwork also heavily features “bird men”, so Eagle Warriors would fit in perfectly.
That’s why came up with the Falcon Warrior. Also bird themed, just a different bird.
Maybe the easiest solution is to just give them Eagle Warriors too though.
But as I said I want to wait for the upcoming DLC so I can see how they are using the Shock Infantry armour class on other units then the Eagle Warrior and how they will effectively play like.