Age of empires 3 DE - 256xTech Mod (Random thought)

Have you seen the mod in aoe2 where you can research technologies hundreds of times without limit?

I was wondering how that would work in aoe3 (including shipments).
So… which tech/shipment spammed without limit would be the wackiest???


Off the top of my head, I would say the IMPROVED BUILDINGS card would make even a lil’ house an absolute fortress, giving all buildings an extra 40% HP every time you send it.
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A card that would make units invincible would be the AIGNATIAN SPIRITUALITY card of the Ethiopians, it gives extra HP appart from the ability to regenerate even while in combat, so if you have infinite regeneration, only units with damage bigger than the total of the unit’s HP could kill it.
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But if you want to make units faster than sonic on ######## you could try the ROAD BUILDING card of the Inca, that’s 10% speed for every time sent.
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And if you want to send nukes to your opponent, you can try the Portuguese RANGEFINDING card, giving mortars an extra 8 range!
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As for technologies, I imagine the SPIRIT MEDICINE would be awesome to make villagers absolute units, it’s even better than BLUNDERBUSS and GREAT COAT as it’s cheaper doing both techs at once.
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OMG, this one speaks for itself.
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And a final one, if you use the Ottomans, might as well make an army of free super-spammable settlers with the MILLET SYSTEM tech, just combine them with the GREAT COATS AND BLUNDERBUSS techs seen before to drown enemies in settlers.
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These are just a few examples, surely there are crazier strategies that could even make it possible to fight cheat units, after being sent a bunch of times. I wonder which card/tech would be the most OP, in the lesser amount of times used…

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i think many of the french revolution cards would be insane

villagers sieging towncenters with one torch, scaring enemies so much, they wouldnt even do damage anymore and if the vills kill one unit, they get infinite xp

warchief cards could be interesting too

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The Inca warchief cards give sooooo much lol

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Might be the most OP if spammed.

incendiary grenades researched gives extra splash to grens, eventually you could hit the whole map with one grenade

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Urban destroyer haud WC card could be a thing.

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Combine with the GRENADE LAUNCHER card and you get the equivalent of the super mangonel from aoe2

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Wait… oh my god…OH NOOOO!!!

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iirc interjection back in the day did a series where all shipments would have double effect which already lead to some hilarious effects.

the most hilarious that I remember is instant spawing(not building) which lead to this hilarious moment

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In TAD you could build houses like that after british team card. Laming to locate chinese villages (land grab) in enemy bases and send 30 ratan shields, FCrows and consulate armies (which come faser thanks to confucian gift) haha

Yes, thats why i said war chief cards^^

The problem with town destroyer is, it only boosts siege
so u could easily kill the warchief with every other card

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Wanderlust.

I’ll show myself out…

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it would be interesting, also its definitely possible to do this, but don’t ask me how, not sure

Side question: what was the mod being used here to show the card XML names?

How about Aztec initiation? +100% Hero stats for 400res on Mexico
combined with spamming either comandante or the age4 +1 general

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Spamming vet Abus for infinite range and CIR for 10x vs Heavy Infantry(or vs skirms with counter skirms)
And if the game goes late getting +100% stats from outlaw upgrades over and over
Alternatively spamming the crate BBs from Haude for infinite res and the Range BB for infinite range.
any buyable trickle/res would go insane honestly like idk Tea Export spam into germany trickles even tho that would be slow compared to potential other ones Or just livestock booming with insanely fast livestock
And another thing: most shipments would no go too insane considering the XP needed to get them - best ones would probably be things like spanish gold or maybe Trickle economics to give you more and more XP for more and more shipments

256x any trickle would be nuts

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Cards that reduce cost of units would be crazy for a civilization being able to make free units after sending it enough times. France for example could have instantly trained Cavalry that would be free of cost.

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free natives or with something like Wittelsbach also free outlaws and mercs

-cost reduction
-crates
-trickles
-gatherrates
and Inca spamming Carib Garifuna Drums for massive dps vs vills

Mexico Bullshit BOs

  1. FF into 4x Native warriors(100 cost reduction), spamming Tlaxcala techs for Hero stats, coin crated and maye also building HP and then going age4 for spamming the general card giving like 60 free natives and a growing number of Generals with several thousand HP
  2. spamming one of the “sends … per hacienda” shipments with full haciendas
  3. spamming trickle economics for insane TP XP generation and unrevolting to get the outlaws upgrade several times for 50% stats for 500res
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There are some improvements to cavalry and infantry armor.

I think we might eventually get armor with 100% melee and projectile tolerance.

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