Funnily enough hardest is the only difficulty this mission is working as intended on. On everything lower, the AI panics the second you start converting and sends their entire population at your priest. Hardest is the only one where they carry on and let you convert as designed for the level.
Seriously? That will be hard.
So I tried it on hard this time and it’s still a very nice mission to play.
It’s not too hard imho, so I wouldn’t recommend to make it easier. It took me one and half hour.
According to my memory this one was even harder at first release as it took me two and half hour and I needed to use the save game option.
I did it quickly when I tried to convert yellow guys (I tried in the hard way, trying to convert red guys but is impossible, the red is cheater because they can see you even if your priest is out of sight).
I just converted the yellow guys and then building my civ in that area, creating and converting villagers. Then, you should create docks and you can block EASILY the pass from the red guys with scout ships and war galleys. Also you can always use watch towers to defend the river pass. Just advance to bronze age and use chariots. So easy.
Of course, sometimes the yellow CPU is agressive but is all random. If they are following you just stop converting and go back or restart the mission.
I passed all the campaigns scenarios in the hard way (destroying all the enemies, even if the objectives are others) in hardest.
First Punic War is a good challenge in hardest. But most of the scenarios are dissapointing because the CPU sometimes freezes and stop attacking or producing until you “reactive” them by making an attack.
No you can’t. You cant win with one villager
You don’t have to rage in every channel. Yes it is possible, one vill = building TC and buildings
please be respectful.
obviously you have not played it in a while. do i need to make a video recording proving it? also i have no idea why everyone is saying to go to the yellow guys first, red is easier. so you get attacked violently now when a monk try’s to convert, you only get one guy. That one guy can not produce or build fast enough before red comes and attacks. So i do the same with yellow, same results, large group of yellow guys come and kill everyone. One monk can not convert two villagers, just one and it is impossible to do with one guy.
I played it less than 7 days ago
I played this last night and had to restart about 20 times before I got a good start.
As said by others on standard difficulty as soon as you start to convert a yellow villager even at max distance, the yellow team will rush your priest with every single villager they have. Due to random convert times this can mean you die before converting a single villager. If you do succeed the entire yellow team will continue to chase your priest until he’s dead which always occurs before he gets his faith back.
The yellows will however ignore any villager you do convert even if you attack using them. They will kill your priest then go home even if you beat on them.
I eventually got lucky and had a single yellow walk all the way to the shallows in the water, at this point I could convert him and not be attacked by the rest. Then yellow repeated this and sent a second guy to replace the first so I didn’t have to move to get another.
I’ve seen multiple videos on harder difficulty and you can walk straight into yellows base and every villager will run away when converted so there is something very wrong with the lower difficulty AI on this mission.
I had the same problem then realised that you need to convert strategically.
- Make sure you are not in their base or near their buildings
- Always convert villagers that are alone and don’t have nearby villagers
- Convert early but you only need 3 or four initial villagers
- Build lots of ships to protect the shallows you won’t have enough stone early in the game
These are the tricks to converting without pulling yellow’s villagers.
Okay so I know this an old topic, but I am so frustrated with this campaign that I used the kill cheat with it. I am good up until about 15 minutes in and then as soon as I go to the tool age I get a nonstop onslaught of chariots, chariot archers, slings, and priests. I have tried it on every difficulty level, tried all the videos I could find and walkthroughs. I just can’t get past that onslaught to continue on. My brother beat it by outlasting red after like 4 hours. I can’t get through the priests without running out of food and wood before they do. I nearly chunked my laptop today I am so frustrated I cannot get past this level. I went back and played it on the old AOE with no problem. I do NOT like the AI in this one at all.
So I finally made it through this one but not after a lot of saving and restarting and on the hard level. One key thing I did discover is leave red alone. Don’t convert their villagers and don’t kill them. That delays the attack by about 5-10 minutes. The second thing is convert the yellow villagers until there are none, but don’t attack the town. They scream for help from red. Get to the gold and stone from where you start right off the bat so you have enough to lay down towers when you get to the tool age, kick out priests, and buy defense for your men. I used houses, granaries, storage pits and towers to create a wall at the river crossing. It didn’t keep out the villagers, but did keep out the men and you could stand there and convert them. This poor one axeman red, blue, red, blue about half a dozen times before my ships finally got their priest. Don’t try to convert chariots, it only leads to the death of your priest. When you are ready to go after red, lots of chariots yourself as they have a ton of priests. Hope this helps someone until they fix it.
So I guess they just aren’t gonna fix this which is starting to p*** me off like damn just tweak the ai to be dumb as sh*t on easy why is that so hard like I pay money for the game but can’t enjoy campaign on easy that seem like a problem to me I understand strategy on all that but dude to be honest I play this entire series on easy cause I find it relaxing to see my village progress but this level seem to just spit on that.
So here is the story of how I finally made it on the hardest level (and I still remember). I managed to convert a few villagers from the yellow one. There is always only a certain number (I believe it was around 6 villagers) before the AI starts to act against it. It is important to note that the diplomatic status of both opponents is initially set to neutral. You should definitely use this, but you have to be careful, you only have this one limited time window. As soon as this time window is closed, the AI sees EVERYTHING! Then I sent one of the converted villagers to the north. There is a peninsula, which is only accessible from a small path of shallow water. There I then built the village center and blocked the crossing with houses for the time being. Behind it I immediately built a tower, which was supported by ships. The rest of the converted villagers I had left on the Yellow Island, where they mined raw materials as long as the AI allowed it. Very important: STONES!!! Once I had secured the narrow passage to my island with a double wall and a few towers, the AI was no longer able to break through.
Now the game started…
Theoretically yellow and red are enemies. And they also fight against each other. But actually they are more interested in your destruction. The yellow in particular is not interested in doing anything to the red. Although he is sometimes strongly attacked by him.
In addition, you have a big problem: raw materials. I realized that even wood is only available in very limited quantities. So the building of chariots is best avoided. A few for defense - okay, but that must be enough. Of course gold is also very limited available.
The red one had managed at some point to add so much to the yellow one that it didn’t do much. But the red one didn’t see any motivation in eliminating the yellow one for good either, but stood with his troops on the yellow island and mined raw materials.
After several attempts, I finally managed to build some barracks on the yellow island, spamming some axe fighters and lured the red units one by one into the yellow’s base. As long as the tower rows of the yellow one were destroyed so far that I could do the rest myself with axe fighters. Very important is here: DO NOT destroy the Yellow’s harbor. It is your only source of gold!
After that I started to explore the rest of the map, noticing that there were almost no resources left. Only a few trees, which I also cut down. Since I had developed everything and also had gold units, I took a look at the red one and attacked it. I failed miserably, because he still had a superiority. I then blocked the southern island crossing with a wall, which allowed me to mine the last crumbs of raw materials. Since it didn’t occur to him to attack the wall, he tried the direct route to me and stopped at the coast. First I tried to make trouble with ships, but it was rather futile. Then I had the idea:
The map was completely empty, no resources! Not a single tree stood anymore. But the computer is stupid, thank god. So I built as many strong units as the population limit allowed and finished ALL the work. The plan was to let him build fields until he had no more wood. All the villagers of mine just stood around, even the trading ships. I let the game run and watched two movies. When they were over, I sent a scout to check them out, and indeed - his wood was gone. I killed his priests one by one until he didn’t have any more gold either and then I could finally finish this ■■■■■■■ mission.
Game time was a whole day, at 2.0 game speed.
I hope I was able to help you a little with this torturous experience.
I don’t think they are gonna mess with it and AOE2 is about to be in the same boat. They are too caught up in getting 3 to release to pay any attention to the other 2 games. Maybe later they will get back to us, but 2 seems to get the most attention. Unfortunately this is not the only scenario that makes you want to chuck your computer. One of the Hittites and a couple of the Roman ones are just as bad where you are slammed by opponents and cannot develop your town as you are just trying to keep up and/or setup defense. This and units getting stuck together needs to be the biggest fixes on the next update.
Several campaign missions definitely need improvements to be as good or even better than in the original game. The potential of having great campaigns in a good old school fashion is there!
Under the following reddit link, there is feedback to every single campaign mission: https://www.reddit.com/r/aoe/comments/c7tl4f/campaign_feedback_all_missions/
If the devs would implement those suggestions, the campaigns would be way better! Most of them don’t even require much work.
Господи,это маньяк какой-то сделал эту миссию в новейшем обновлении 2020 года, крестьяне агрятся как бешеные. Я убил кучу времени и перезапусков ,чтобы её пройти. И в итоге, я убил всё живое что было в этой миссии, поверьте мне я военный человек и воевал,но чтоб столько кровищи,даже мне стало дико, насколько бесчеловечен создатель этой версии. Земля полностью опустошённая от ресурсов с обеих сторон, вырезать пришлось каждого жителя, потому что в итоге даже крестьяне у шумер кидались в атаку. Может мне продали сломанную версию, но я покупал через Steam. В итоге могу приложить скрин ни одной красной точки на карте, но победу мне не засчитывает. Я сижу в недоумении.
So I posted my findings here and are looking for feedback from you guys struggling with it.