I suppose the wacky caps didn’t signal to you that I was making a joke…
Also, I find it interesting that you responded to the joke and ignored a couple of highly detailed arguments on why Chinacos and Mexico are overpowered in the late game and how they could be nerfed with extremely limited impact on the early game.
Much of how you chose to argue makes use of bad-faith tactics, you move your own goalposts, distract with red herrings about how “Mexico is balanced in 1v1” and how “any nerf will break them”, you ignore stronger arguments that specifically address some of your stated concerns about 1v1 and cherry-pick imprecise statements (like “Chinaco’s beat Musketeers”) which can easily be proven incorrect, while ignoring the underlying point that Fully Upgraded Chinacos wildly over preform vs Infantry (when compared to a Hussar) and don’t have the weakness to heavy cavalry that characterizes a standard lancer.
I don’t think your tactics are likely to convince anyone.
Just to add here, if you can’t effectively use Dragoons, that leaves some civs with only Musketeers-type units to counter with, and those are a much softer counter to Chinacos than they are to normal cav. A unit that can only be soft countered will rarely be fair unless it’s stats are so bad that non-counters can beat it cost effectively (Chinacos do not have bad stats).