Age of Salamanders - a scenario to test several QoL suggestions

Your wall feature on the scenario would be useful and also the shift queue for the walls that is active only on the first wall you position instead of the entire line could be changed as you suggested.
Others are also good although i didn’t quite understand properly the tile colors for different buildings.
How did you manage to make the path indicator on the goose? That was cool and also the auto builders were cool.

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