Imagine considering my explanations for why that is, and checking which maps I found to actually work. Wow.
Alright, you need to start teaching people to play first, before saying stuff like this.
Good for you, my friend. Unfortunately, this means nothing as it is an anecdotal experience.
I did not think of that. That’s an excellent point. It’s not just that you lost, it’s that you developed your base for like 10 minutes, and now it means nothing. You get the actual fun after building the base and starting to fight. But you get none of that here. That was insightful, thanks!
I don’t think so. You are right in that noobs waste a lot of time trying to full wall. But arabia require way more than that. Arabia is also quite snowbally. You cannot afford even smaller mistakes on the map.
What you are saying is correct, but nobody actually wants to do this. I don’t think anybody but like 1% starts out this way.
No, they can just start in other ways. By playing campaigns, for example. You are writing off people far too quickly.
Good point. These people are from totally different social circles, but I’ll try it. With me as well, we have 3 players.
And it is not obvious how weak gates are, compared to walls. I learned this only because I watched pro games.
I should’ve clarified this in the post. I didn’t ask them to memorize all hotkeys. I only asked to memorize 3. One, select all tc. Two, create new villagers (just q), and 3, select all idle villagers. Just these 3.
This hasn’t worked. They don’t like doing this. Doing campaigns on the hand is much better.