AI sighting enemy location plays the enemy number taunt sound i.e.: "Stone, please"

:arrow_forward: GAME INFORMATION

  • Build: ######
  • Platform: Steam
  • Operating System: Windows 10
  • Gamertag: Jorchking

:arrow_forward: ISSUE

:question: Describe the problem in detail (below). Please limit to one issue per thread.

It happens always at the beginning, your AI ally indicates you in the firsts minutes the location of the enemies. But there is an issue that plays the sound of the number player. For example, if your ally sighted the enemy #6 “here is the enemy location” it plays the “Stone, please” taunt (as the video attached).
Can be this be resolved? At least, in the spanish localization happens all the time.

:arrow_forward: REPRODUCTION STEPS

:question: List the steps to reproduce the issue… Be descriptive!

Just playing with AI and normal map.

:arrow_forward: GAME FILES

:question: Include a OneDrive or Google Drive link to a SAVE GAME or REPLAY FILE of the game where you encountered the issue.

:arrow_forward: IMAGE & ATTACHMENTS

:question: Attach a SCREENSHOT, VIDEO, DXDIAG .TXT FILE, or CRASH/GAME LOGS (if relevant).