Just to report this is still happening. Every multiplayer game. (I’ve only tried a few times since I reported it.)
I was able to complete a game via the multi-player lobby, when I set all the other active players to AI.
I think the window that pops up when the game ends called it a ‘desynchronisation’.
I’ll try with the enhanced logging mode next time. 📌 [HOW TO] Use the Enhanced Logging Build to generate Networking Logs (Disconnects)