Ancient Friends

Thats exactly what it NEEDS to bring to avoid being a standard civ that has basics and none of the regionals

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I’ll take them all. Units like the Norse Warrior are fine, but not very powerful looking. Definitely need a beastly looking 2H Dane Axeman for the Berserker at Stamford Bridge, among others. In general the first 500 years of the AoE2 timeline have very few credible units to represent them.

Heck yes. Regional queens and probably something like female equivalents of the Merchant unit. I’m making a Meso campaign rn, and the only credible units to represent all the female characters in the story are Joan the Maid and the Amazon Warrior :upside_down_face:

I agree that this is a more viable candidate. My main point was just that “Goths” are used as a stand-in in a lot of places that would benefit from more specific Editor units.

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Who are you talking in behalf of? Who is “we”?

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The game players and people who make the campaigns and scenarios who have this game going all these years.

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How do you know they need only those three units?

Of course more would be welcomed but these would be some currently missing.

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No these are not the priority when it comes to missing. The game does not have units like pet dogs, villager variations, why would those specific European weapons be welcome first?

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You came to this forum a day or so ago and you’re running amok here. Pet dogs are available via the Rome@WAR major mod. Regional villagers are not coming to the game sadly. Get real. They don’t even have regional monks.

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Believe me making an account is not the right way to estimate when I came here.

What are you boss or something?

AoE3DE added 49 new units in the last DLC. Each with a unique model some with new languages.
About 1/3 of them have different apprentices though the ages and some even with special upgrades.

AoE1DE only has 43 units and some of them share their sprites.
Half of those units are just upgrades from other units. A Heavy Horse Archer doesn’t look much different then an Horse Archer.

Adding all of AoE1DE units to AoE2DE would be less then an AoE3DE DLC and it’s all work that is basically already done.
No reason to not do it tbh.
That would give a lot more possibilities for the editor.
Some units like the Elephants would be kinda unusable because of the different scaling though.

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except you know - aoe1 doesn’t fit into the aoe2 timeframe.

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@CanineCrown7153
Well my reasoning was better explained in these two posts #108 and #128 from another thread.

In the campaign I had in mind, the Portuguese had muskets, but they wouldn’t be different in the game as the same characteristics continued: high attack and range, but poor accuracy and high reload time.

@UpmostRook9474
I didn’t suggest civs from 1650, all the ones I suggested in this forum are medieval according to the period from ~400 to ~1600.
As explained in the answers linked above (which were addressed to you), I suggested a campaign that goes to the 1600’s for a civ that is much older, and possibly the only one that needs it. And, as I said in both that one and this thread, this suggestion is not something extremely necessary. It is for a possible case that is already exceptional and that can also be resolved in other ways.

@MatM1996
Your talk about Japan only shows (along with the book I quoted) how arbitrary European periodization sounds to the rest of the world.

What campaign do you have in mind? If it’s too constrained by the AoE2 engine, maybe you could try AoE3. And I really mean it

Note: I don’t remember what I said that you were replying to

A campaign for Mutapa (shona) King Gatsi Rusere starting in 1589 and continuing until the 1600’s. The only constraint would be the date.

I can’t decide which group is worse, those wanting AoE1 to be merged into AoE2 or those who somehow think this game can ever be ported to consoles :joy:
Help me out

  • People who want AoE1 to merge with 2
  • People who want console ports

0 voters

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It’s a good idea, but I suppose there’s more chance of Mutapa being added to Age 3 than to Age 2 and even then, just like a minor civ

I mean, Age of Consoles is, at the very least, an amusing thought. Iirc Dave plays with a controller at times, so its not like its an impossible concept… just an annoying one.

I seriously believe that Aoe1 and 2 deserve to be kept separate though. Each has a designated time length and scope, and i for one would absolutely hate the idea of bronze age civs vs Medieval civs in general. It would ruin any sort of continuity the games have imo.

My thought process if people want to see ancient civs in AOE would be to uplift the age 1 engine with some age 2 qol additions. Just formations and gates alone added to the game would quell a serious portion of the complaints, from what ive seen.

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I’m just talking about adding the units. AoE2DE already has some of them, why not all of them?
Many have a very timeless design and would perfectly work in a Medieval Setting like the Composite Bowman that looks pretty Japanese.
Chariots obviously look pretty ancient but now AoE2DE already has chariots.

Also Bronze Age units don’t look more wrong then European Pikemen, Knights and Crossbows in America, Africa and Asia.

Every scenario that isn’t set in High-Late Medieval Western Europe looks wrong by default. AoE1DE skins might even look less out of place in some areas.
I’d honestly rater see AoE1DE units in Asia then AoE2 ones in a few cases.
AoEDE1 Cataphract would probably look better in a Chinese army then a Cavalier or a Priest (already in AoE2DE) would be better then a Monk.

AoE2DE generally doesn’t have enough Editor units.

The main problem is that the AoE1DE engine is just worse in every way.
The performance is much worse and a lot of features are missing.
Plus there is nearly no support of the game anymore.
AoE1DE is basically just a museum. You can look at how the first AoE was like but you aren’t actually supposed to really play it.
AoE2DE has orders of magnitude more support and uses an improved version of the same engine. So why not port AoE1DE to that engine. AoE1DE would get a lot more playable and it would be a lot easier for the developers to support the game because they only have to work with one version of the engine.

I don’t get it why people hate the idea of adding AoE1De content to AoE2DE so much?
No one would force you to interact with that content. No one want’s to add AoE1DE civilisations to matchmaking.
No one want’s to take anything away from you! Nothing, absolutely nothing will change for you!
You hate AoE1 fans so much that you want to see them suffer? I don’t get your logic.

You are like a child that is angry that the parents gave their sibling candy despite haven gotten 10x as much candy before.

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Rather than getting aoe1 new content fixes qol features why do you insist on changing a perfectly fine game?

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It is not a perfectly fine game.

I don’t enjoy playing AoE1DE because off all the small and big things that the game engine doesn’t have compared to AoE2DE.

Adding a small little features here and there would cost a lot of development resources because they have to work with a version of the engine they are not used to and it would still have a lot worse results then an engine port.

Porting AoE1DE to the AoE2DE engine would solve basically all of those problems and it would likely be a lot less work.

And when they are on the same Engine, why not add the option to have crossplay between the two games.
No one would force you to use that option. No one would force you to interact with that content. The only thing you would see is like 1-2 new buttons in the UI. Your AoE2DE game experience wouldn’t change at all.
Why are you complaining so much? Ok you don’t care about it but why do you all have so much passion in trying to prevent it from happening?
You are getting supper angry if any Forgotten Empires developer spends any time on content that you don’t like? You seem to be ok with them working on AoE1DE or AoE3DE though so that makes no sense either.

You guys are even against adding AoE1DE units to AoE2DE? That would be nearly 0 work for the developers and just make the game a few MB bigger. You have that little disk space? Or do you hate the idea of one AoE2DE dev spending a day on content that you don’t want to interact with?

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