I’d be totally down with adding Vandals. As a teenager, I think they were number three on my list of new civs to add, after Khmer and Seljuks (since Turks were essentially Ottomans).
But I don’t think AoE2 would do justice to other “ancient” civs. I wouldn’t really want, say, a civ called Carthaginians that gets Knights, Crossbowmen, and Galleons. If we get ancient civs in AoE2, I’d prefer them in the context of an AoE1-inside-AoE2 remake, not just thrown in with the AoE2 civs.
Adding Huns was a pretty weird choice, but I’ve always found it easy to see past that because the Attila the Hun campaign is so good.
The discussion here has inspired me to explore a spin off project from my main Mod R@W to create a mini mod with a narrower focus of Western Roman Empire and Vandals. I started a poll in my main thread to see what interest there is. I could quickly create a DAT and UI Mod to accomplish this. I also could explore adding a few unique units and modifying Medi Architecture set. If there is enough interest, I would welcome feedback and collaboration from the community to make this a reality.
I strongly disagree with this. Playing R@W doesn’t mean you are remotely interested in seeing ancient civs become part of AoE2. I certainly am not. If AoE2 has a technical limit of 48 civs (and until confirmed otherwise by the devs, we must assume it does), I certainly don’t want them wasted on older civs, not when there are so many interesting ones that can be done that fit the timeline far better, and are missing. The Caucasus, South east Asia, other parts of Asia, certainly Africa, and probably South America at the least are all far more significant to the timeline of the game, and hence more deserving of being part of it than any civ before 500 that isn’t already included.
They were not going to add the Romans, simply because by the Middle Ages (at least in their Western version) they had disappeared…in AoE 2 DE you have the Byzantines and the Italians representing both halves of the extinct empire…
I personally think something medium size like a special game mode seems most likely.
Battle Royal already kinda is that. You fight against Legionaries and Centurions in there.
Maybe they make a new gamemode that uses new ancient units.
The “friends” part implies that they might be from AoE1 unlike the latest ancient edition the “Sogdian Cataphract” which was added in the last DLC to be used in one of the older Historical Battles.
Didn’t know about that.
It was a joke.
Maybe.
Unlikely because why would the announce such a minor thing a year in advance?
Also there will be an AoE anniversary event fall this year.
I never though that would be likely.
Not sure if that would be on the AoE2 roadmap. It wouldn’t impact AoE2 if they change the engine of AoE1, would it?
You wouldn’t expect AoMDE on an AoE3DE roeadmap either.
This is even less likely to be in the AoE2 roadmap.
Yeah, it is actually. Every post as a set of three, when it should just be one. And it’s basically everythread. It’s just a heap of clutter, which might be fine for some people, but it’s still spamming the thread.
What could an event be other then just event mods?
And we already get that soon with the 25th anniversary of AoE.
I think it would be a very big disappointment if they announce an event like that a year in advance.
No event had limited time gamemodes in AoE2DE yet, right?
AoE3DE had that before.
My suggestion in another thread to extend the timeline a little further for African (and American) civs
I don’t think there’d be a need to extend the timeline forward. The Shona, Swahili and Kongolese for example all had gunpowder by the end of the 16th century as far as I’m aware. And there’s pre-17th century campaign material for any African civilisation you might care to mention. I think the game’s timeline parameters should go from 400ad-1600ad, personally, as they currently more or less do.
And for the Nubians there’s great civ potential with the Christian kingdoms of Alodia, Makuria and Nobatia.