For example, immediately throwing out “Holy AOE2” during one single disagreement.
Are you implying you are not responsible for what you said yourself?
BTW you do not represent people. I have probably disagreed with 10 or 20 people on this forum. Not all of them throw “holy AOE2” at people then immediately accusing others for “not being able to handle disagreements”.
Graphics was the biggest topic before and after launch, that is something that devs should acknowledge… If you see less complains today is because those left or are not interested in the game anymore. There was even an article PC gaming magazine that I don’t remember. Graphics are not good, many reviews pointed that, and gameplay ( and this is personal opinion ) is still too simple.
Well age IV has missing features that age 2 has, this is like creating a new Dawn of War game and not implement synckills that are in DOW 1 and DOW 2 and then expect DOW fans to like DOW 3. I always thinkt that if you are going to do a new game based on a previous game you can’t ignore the features that people love in first game, that’s why relic is doing COH3 using same previous features and adding more, so people that played previous games will feel at home, but when you go and said ok lest use a different art style to atract a wider audience, lets remove arrow accuracy, let’s made a new UI that has nothing to do with a medieval game, let’s implement only simple mechanics because we don’t want to risk anything, let’s remove corpses and blood because we need to sell in China then you can’t expect fans o like your product
Yesterday, during the THQ showcase a new RTS by 3d Realms and 2b studios have been announced:
This game Is very similar to C&C and the developers are using U4) it’s Amazing. Every gaming site and every previews are saying that graphic Is incredible.
wanted to add bit to this point, its impossible to take someone’s criticism, regardless of how valid, seriously when they call any game holy, it just proves how tone deaf they are, not flying only to you gorbmort, but everyone that ever had such fallouts in the past
no matter what game
I have some time to think about the statement. It is because Relic has never made an Age game and therefore there was and still is a learning curve involved for them. The end result of what they made did not have the feel of an Age game I was expecting, like if Ensemble Studios was still around and had made the game instead. Relic is a fully capable developer. It’s just rare that someone is an expert the first time they do something new to them.
adding different skins for units per civs wasn’t an issue, so why not copy paste that to flora and fauna on the maps? also, please change the sun position so that water actually starts to look like water
It does sure look, good. We probably shouldn’t hold our breaths for AoE5 until a few years in the future. I would argue that the artstyle isn’t really the same as AoE4.
However at the same time, there sure are improvements that could be made with AoE4 and it’s artstyle, but I wouldn’t expect any major graphical changes until some time in the future. It would be nice to have more options for higher poly models, different colors etc.
But either way I would be ok with it. I also want a variety of styles in games.
I doubt this is true… do you have a source to cite regarding this broad generalization? Just because AoE3 and AoE4 were designed and implemented in such ways that a bunch of AoE2 players didn’t like them a ton doesn’t mean they ‘will literally never be happy with any game other than AoE2’
They took a bunch of sync kills out of DoW II and folks ended up fine with it.
Exploratory question. Given what we know of turnover in games development, do you think Ensemble in 2022 if it existed would be the same Ensemble that you remember? Was it even the same between each iteration of AoE?
I say this as a developer in not-games software, where I’m the sole remaining developer of the team that existed a decade ago.
This. It’d be like an established author trying to “write a Stephen King book” but not bothering to study his entire bibliography. We end up with a weird hybrid that is like a reflection of that author’s limited knowledge mixed with that author’s own style.
It may be a great book in its own right. It may be garbage, too. But it sure ain’t a Stephen King book.
Exploratory answer: nothing ensemble would ever make would have launched with those civs and grid hotkeys or that zoom or those bland icons. We can say this because everything they did was the exact opposite. We watched ensemble grow and mature the franchise over the course of five games. If relic ever studied all our games, they have done themselves no favors by failing to ever tell us about that research. All I recall are them talking about aoe2 and maybe waving their hands at aoe3. It’s not the kind of curiousity this franchise taught us to expect.
I am convinced of this after measuring screenshots from all age games. I remember when I was doing this commenting to my friend that it felt like we were the first people to look at this issue with aoe4 — the proportions were just way too out of whack to conclude anyone had ever measured.