“We discuss multiplayer briefly, including the fact that AoE4 will - as expected - have defined seasons for ranked play. They won’t be available at launch sadly, but they’ll be following at a later date. “We’re going to try to time major balance updates with new seasons starting,” says Isgreen, “since we want to encourage people to kind of have a reset and get ready for a new meta, when the seasons switch.”
I am almost positive that the reference was not to ranked multiplayer. I have heard a few theories about what it may be referring to but based on what I have seen ranked multiplayer is not what was being talked about.
I’m sure (would like to think?) they’re smart enough to realize not having a ladder at launch is suicide. Anyone know if AoE2DE launched without ranked matchmaking? We can connect some dots if we know the answer to this question.
As we stray onto the topic of the much-demanded global queue feature for ranked multiplayer, Isgreen takes a moment to (mildly) lament the high level of expectation on AoE4’s launch feature set driven by the runaway success of AoE2’s definitive edition. “It’s something that we absolutely want to add - but it’s worth remembering it wasn’t in AoE2 at launch, and it wasn’t even in Definitive Edition until later. So we’re… we’re trying.”
If that’s the case then we’re safe. They only mention seasons, and this means that “global queue feature for ranked multiplayer” is actually international matchmaking between servers.