Is this still related to the disconnect issues? Or are you suggesting the disconnects happen because of the more demanding system requirements? The one seems a network issue and the other a hardware issue. Let’s keep this on-topic. This sounds like a feature request.
Computers are not the same as they were 20 years ago. The game also developed (mostly in a positive way) since its first release in 1999. The disconnect issues are an exception.
Today another topic was started about the disconnect issue, showing it is still actual (Drop/Disconnect issues will ever be fixed?). Although it was started out of frustration and is not very constructive, I hope the team can find a solution with the help of the extra debug logging.