At least 1 player disconnects in team games, making them unplayable

Is this still related to the disconnect issues? Or are you suggesting the disconnects happen because of the more demanding system requirements? The one seems a network issue and the other a hardware issue. Let’s keep this on-topic. This sounds like a feature request.

Computers are not the same as they were 20 years ago. The game also developed (mostly in a positive way) since its first release in 1999. The disconnect issues are an exception.

Today another topic was started about the disconnect issue, showing it is still actual (Drop/Disconnect issues will ever be fixed?). Although it was started out of frustration and is not very constructive, I hope the team can find a solution with the help of the extra debug logging.